饥荒联机版

饥荒联机版

Pugnax
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Walen  [开发者] 2022 年 9 月 14 日 下午 8:08
General Questions
For short response questions about the mod or using the mod.

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最后由 Walen 编辑于; 2022 年 9 月 15 日 下午 5:31
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butterfluos 2022 年 9 月 23 日 下午 6:41 
May I ask you a question?

I'm wondering if you could set the current version of 4 Lights Rave (including No Light) on Pugnax mode and the original one on Reforged mode. I mean just swap.
I feel the character of 4 Lights Rave is gone quite a lot now.
最后由 butterfluos 编辑于; 2022 年 9 月 23 日 下午 7:09
Walen  [开发者] 2022 年 9 月 23 日 下午 7:19 
引用自 butterfluos
May I ask you a question?

I'm wondering if you could set the easier 4 Lights Rave version (with no light) on Pugnax mode and the original one on Reforged mode as like Reinforced Waveset. I mean just swap.
I feel the character of 4 Lights Rave is gone quite a lot now.
It would not be consistent to have the base as a no No Light version when that is not the case with RLGLBLOL and Double RLGLBLOL. You can always set the mode to Pugnax, it is not too different from ReForged mode.

The reason why Pugnax mode has the version of Reinforced waveset that removes Boarrior's hard infinite call is so that it is more reasonable to play combined with the "harder" lights gametypes.

In the future, please put questions with the nature of requesting a change in Suggestions.
butterfluos 2022 年 9 月 23 日 下午 7:59 
Okay, I understood. As always, thank you for your efforts and the updates.
BILDEO 2022 年 11 月 29 日 下午 5:17 
Hello, I am a person who contributed to the Korean translation of forge Mode. I'd like to contribute to the Korean translation of Pugnax mod, is there any way?
Walen  [开发者] 2022 年 12 月 23 日 下午 11:40 
引用自 BILDEO
Hello, I am a person who contributed to the Korean translation of forge Mode. I'd like to contribute to the Korean translation of Pugnax mod, is there any way?
Implemented in 127. I thank you and your team for your team for your contribution.
imthegerman 8 月 8 日 上午 12:59 
Greetings, colleague.

Pugnax is easily one of the biggest improvements for ReForged, no doubt. Light modes, new difficulties, all of that are the things that make Forge more fun nowadays.

Yet still, I think something is missing, which is Fire Walls on Extra Hard difficulty. I mean, this is one of the coolest things I've seen in Forge.

Is there a possibility to bring them back? I think it's just not fair to remove them and competely forget about them, they're way too cool for it.
Walen  [开发者] 8 月 9 日 上午 12:11 
引用自 imthegerman
Greetings, colleague.

Pugnax is easily one of the biggest improvements for ReForged, no doubt. Light modes, new difficulties, all of that are the things that make Forge more fun nowadays.

Yet still, I think something is missing, which is Fire Walls on Extra Hard difficulty. I mean, this is one of the coolest things I've seen in Forge.

Is there a possibility to bring them back? I think it's just not fair to remove them and competely forget about them, they're way too cool for it.
It made some people lag too much. If there is a way to get a similar effect without the lag I would use it, but I am currently not interested in making that happen.
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