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报告翻译问题








* On the stair from the main entrance to the dining area there is one step that is dark on one side. This is because it gathers light source from inside the wall. The problem with this step is that it's also used as the room for "Infinito" that is below the staircase.
* Tearing in geometry. Some places there are tears in the geometry that make it leak into the skybox. This is not present inside the Hammer editor, and is part of the limitations that the Source engine have. While trying to fix some of these, new ones appear in areas that previously were fine.
* Because of the vertexes on grid rule in hammer, a couple of windows cannot be jumped through anymore. This because the detail brushwork outside have vertex points that have moved in a way that blocks the player when trying to walk through.
Knows issue:
* I personally wanted to add more detail to the map. But because of the optimization limitations explained in the description text, i had to limit the amount of props and other details generally.