RimWorld

RimWorld

Gas Traps And Shells
Toto téma bylo uzamčeno
(04) PalverZ  [vývojář] 14. bře. 2020 v 12.21
.93 Bugs/Comments/Suggestions
Please post the above for the the .93 version
< >
Zobrazuje se 115 z 42 komentářů
(04) PalverZ  [vývojář] 14. bře. 2020 v 12.22 
BUG TYPO : Fix description of Mech virus gas trap
Getting xml errors and english something or other errors had to disable mod
seems maybe some conflict with better hygiene but im not sure not very good at this mod ♥♥♥♥ lol
(04) PalverZ  [vývojář] 15. bře. 2020 v 9.17 
Ok i get no xml errors from this mod but i dont play with better hygiene Ill try to look at that today
it could be any number of mods ran just fine before the update though wioth better hygiene so i have to think its a recent change

(04) PalverZ  [vývojář] 15. bře. 2020 v 15.25 
Tried it out and I get no XML or errors in general related to this mod or bad hygiene or how they interact, please post the error message(s) you get
Naposledy upravil (04) PalverZ; 15. bře. 2020 v 15.25
Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (2x null)
Verse.Log:Error(String, Boolean)
Verse.WantedRefForObject:TryResolve(FailMode)
Verse.<>c__DisplayClass14_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
only getting that when your mod is active disabled it goes away. like i said i think im conflicting with another mod but no idea what thanks for your time
Translation data for language English has 15 errors. Generate translation report for more info.
Verse.Log:Warning(String, Boolean)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
Verse.<>c:<DoPlayLoad>b__4_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?-698745856::Update_Patch1>(Root)
Verse.Root_Entry:Update()
(04) PalverZ  [vývojář] 15. bře. 2020 v 17.43 
Thank you that's a lot more helpful what language do you play the game in?
(04) PalverZ  [vývojář] 15. bře. 2020 v 19.36 
I can not seem to recreate the errors, can you unsubscribe and resubscribe?
still same after resub thanks for looking into this i think i may just have too many mods
(04) PalverZ  [vývojář] 16. bře. 2020 v 10.52 
I am running about 100 Mods myself and really want to tack down why this low impact, currently non patching mod would cause any kind of problems.... do you play with anything that patches Gas?
TEST 1: Disabled all mods except for HugsLib, Harmony, Allow Tool and Jecs Tools and this is the error that presents itself for Gas Traps and Shells. Error disappears when gas traps and shells mod is disabled:

Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (2x null) Verse.Log:Error(String, Boolean) Verse.WantedRefForObject:TryResolve(FailMode) Verse.<>c__DisplayClass14_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue:Dispatch() System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()


TEST 2: Disabled ALL mods except for Gas traps and Shells and error still presents itself. This doesn't look like a mod conflict.

RimWorld 1.1.2571 rev952 Verse.Log:Message(String, Boolean) RimWorld.VersionControl:LogVersionNumber() Verse.Root:CheckGlobalInit() Verse.Root:Start() Verse.Root_Entry:Start() Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (2x null) Verse.Log:Error(String, Boolean) Verse.WantedRefForObject:TryResolve(FailMode) Verse.<>c__DisplayClass14_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue:Dispatch() System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

Astasia suggests it's a problem with one of the recipes:
Astasia původně napsal:
Whatever it is, it's trying to make adjustments to components, so if you have a mod that tries to change the recipe or something that would be where to start.
Naposledy upravil RyansPlace; 16. bře. 2020 v 12.33
< >
Zobrazuje se 115 z 42 komentářů
Na stránku: 1530 50