Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
1. The envio droid... make it so that if you plant a bunch of trees, it will give you a gift and then go away.
2. Make the cheese guy encounter non-persistent so that he goes away when you leave the area.
1. The Environmental Drone mainly serves as a non-space way to get mech components. I might make it so it leaves by itself after a few minutes. If it stays off screen for too long, it despawns by itself. You can type /toggledronespawning to disable drones.
2. Yes! I'll put that in the next update.
/spawnitem scanmode 1 '{"twoHanded":false}
sorry ;-;
Also! I checked the Banana Bread and noticed that it was giving the wrong amount of regeneration-- I'll have it corrected by the next update! Thank you for bringing this to my attention!