Starbound

Starbound

Nebulac Race: LEGACY
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Oмεяυıп  [udvikler] 8. feb. 2020 kl. 1:23
Bugs / Errors
Encountered a problem? Let's figure it out!
You're gonna want to describe the problem to me, as well as grab your starbound.log from (Starbound>storage>starbound.log).

I only need the first, unnumbered starbound.log! Please open it and copy all the contents. If you would please, go to pastebin and post it there. Then you can grab the link to it and post it here!

With a description of the problem and the log, I'll do my best to solve the issue!
Sidst redigeret af Oмεяυıп; 19. juli 2021 kl. 11:36
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keroro04ex 10. feb. 2020 kl. 11:01 
Hey so I can't seem to get a Nebulac villager to spawn. I got a room with 3 Nebulac beds in it, but every time I put in the deed, it summons a Apex Miniknog guard. To be clear, it just has the beds, a Nebulac Light, and 2 Nebulac Doors.
Sidst redigeret af keroro04ex; 10. feb. 2020 kl. 11:02
Oмεяυıп  [udvikler] 10. feb. 2020 kl. 11:21 
Oprindeligt skrevet af keroro04ex:
Hey so I can't seem to get a Nebulac villager to spawn. I got a room with 3 Nebulac beds in it, but every time I put in the deed, it summons a Apex Miniknog guard. To be clear, it just has the beds, a Nebulac Light, and 2 Nebulac Doors.

Woah, that's really weird. Lemme try to recreate that in my game really quick. For me, they've been spawning fine, but I'll try that particular combo..
Oмεяυıп  [udvikler] 10. feb. 2020 kl. 11:33 
Well, a Nebulac spawned for me.. Have you tried removing and placing the deed again? They should definitely spawn with that many objects! If you try again and it doesn't work, could you follow the instructions above about getting the starbound.log so I can see if any error is secretly happening?
keroro04ex 10. feb. 2020 kl. 11:47 
It won't let me. It says it's corrupted or unsupported or something.
Oмεяυıп  [udvikler] 10. feb. 2020 kl. 12:00 
Oprindeligt skrevet af keroro04ex:
It won't let me. It says it's corrupted or unsupported or something.

What is corrupted? The deed or the starbound.log? This is something else......
keroro04ex 10. feb. 2020 kl. 12:49 
I figured out the problem. All I had to do was reset my universe.
Oмεяυıп  [udvikler] 10. feb. 2020 kl. 13:20 
Oprindeligt skrevet af keroro04ex:
I figured out the problem. All I had to do was reset my universe.

Ah.. Alright.. Hopefully it doesn't happen again.
AtlasOfTheStars 15. feb. 2020 kl. 7:39 
I've installed both the mod and its FU/FR patch, but the race doesnt appear in the base FU character extender even if i have xbawks installed. do you have any idea why?
Oмεяυıп  [udvikler] 15. feb. 2020 kl. 9:05 
Oprindeligt skrevet af sQuIsHyDoLpHiN666:
I've installed both the mod and its FU/FR patch, but the race doesnt appear in the base FU character extender even if i have xbawks installed. do you have any idea why?

Are you using FU with it as well? Or just the race mod + the patch?
I'm pretty sure FU has its own extender and doesn't need an extender, the requirement is only there to remind people to have one (if they don't use FU). I also learned Frackin' Races doesn't require Frackin' Universe I guess.

But if you don't use FU and this is happening.. hmm...
liango 21. aug. 2020 kl. 1:08 
[Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:191: (StarException) Lua Exception caught running action node sayToEntity in behavior villager: (LuaException) Error code 2, [string "/scripts/actions/dialog.lua"]:113: Dialog type dialog.converse not specified in villager
stack traceback:
[C]: in function '_ENV.error'
[string "/scripts/actions/dialog.lua"]:113: in function <[string "/scripts/actions/dialog.lua"]:108>

bestmod but some error
kill floran villager
Oмεяυıп  [udvikler] 21. aug. 2020 kl. 8:38 
Oprindeligt skrevet af liango:
[Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:191: (StarException) Lua Exception caught running action node sayToEntity in behavior villager: (LuaException) Error code 2, [string "/scripts/actions/dialog.lua"]:113: Dialog type dialog.converse not specified in villager
stack traceback:
[C]: in function '_ENV.error'
[string "/scripts/actions/dialog.lua"]:113: in function <[string "/scripts/actions/dialog.lua"]:108>

bestmod but some error
kill floran villager
Can you send the entire log, please? I see what is being affected but not the source problem.
Tank Enjoyer 5. apr. 2023 kl. 21:39 
Would there be any kind of incompatibility that makes Nebulac guards spawn without armor or weapons?Over at least 10 different characters I have found simple Nebulac trader posts with at least two naked Nebulac, and I presume they are the guards as they do retain aggro speech bubbles.
Tank Enjoyer 5. apr. 2023 kl. 23:35 
Oprindeligt skrevet af The Floof of Tankery:
Would there be any kind of incompatibility that makes Nebulac guards spawn without armor or weapons?Over at least 10 different characters I have found simple Nebulac trader posts with at least two naked Nebulac, and I presume they are the guards as they do retain aggro speech bubbles.
Upon further inspection using the spawn commands you have listed, it is only nebulac guard, both villageguard and nebulaccompound spawn in with their equipment.
Oмεяυıп  [udvikler] 25. juli 2024 kl. 18:10 
Oprindeligt skrevet af Vault Grill:
Oprindeligt skrevet af The Floof of Tankery:
Would there be any kind of incompatibility that makes Nebulac guards spawn without armor or weapons?Over at least 10 different characters I have found simple Nebulac trader posts with at least two naked Nebulac, and I presume they are the guards as they do retain aggro speech bubbles.
Upon further inspection using the spawn commands you have listed, it is only nebulac guard, both villageguard and nebulaccompound spawn in with their equipment.
Huh... This is strange. Thanks for the report!
Vel 29. mar. kl. 18:42 
Hi! Firstly, love the mod, I don't have many species mods these days but I usually have at least a couple of yours installed :)
Not sure if you're still supporting/troubleshooting at all but thought I'd check.

Running into a weird error when breaking items in a Nebulac village - any Nebulac NPCs that see me breaking blocks/items die instantly. Seems to be issue with the thief accusation dialog?
This is the start of the errors, plus more lines later down. It's pretty long, so there's a pastebin with the rest of it.

[22:24:45.834] [Error] Exception caught loading asset: /dialog/thief.config:accuse, (AssetException) Could not read JSON asset /dialog/thief.config
Caused by: (JsonParsingException) Cannot parse json file: /dialog/thief.config
Caused by: (JsonParsingException) Error parsing json: unexpected character parsing word at 139:1
[22:24:45.844] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:162: (StarException) Lua Exception caught running action node sayToEntity in behavior guard: (LuaException) Error code 2, [string "/scripts/actions/dialog.lua"]:18: (AssetException) Error loading asset /dialog/thief.config:accuse

https://pastebin.com/N0SyBiD5
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