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[BETA] ActionQueue Reborn
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myxal  [开发者] 2019 年 12 月 7 日 上午 5:59
FEATURE REQUESTS and other CONTRIBUTIONS
This mod isn't finished! These are features currently planned but not implemented yet (a similar list can be found in the mod's modinfo.lua):
  • Autobuyer - automatically buy items that are restocked with identical item every time (ice, oincs, contracts...)
  • Mimics - when autoselecting with double-click, don't help player distinguish between different prefabs using the same anim (i.e. winebush and snakeden).
  • Entity morph - from eXiGe's AQR, handle entities that exchanged in-place when worked mined/hammered - spilagmite, ancient altar, etc.
  • Search boat inventory to re-equip tools (mining coral) or active items (planting seaweed plants).
  • IMPLEMENTED Stop Give action if the pig is rejecting the item (more > 4 meat items in succession on normal pigs, or single-trade pigs) (thanks, @YS)

With that out of the way...
  • Suggestions and requests - obviously go in here (this thread).
  • Contributions are also welcome here, but are preferred over at github (for proper attribution, and in the case of translations, encoding mess-ups): https://github.com/myxal/ActionQueue-Reborn
最后由 myxal 编辑于; 2019 年 12 月 29 日 上午 9:01
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正在显示第 1 - 6 条,共 6 条留言
YSilly 2019 年 12 月 15 日 下午 10:45 
When you depoly a minisign on a cork barrel (which is so good , you are a god),you can not click on the barrel . And that's cool beacause it's convenient to open the barrel. BUT after i restart the game , i can click on the sign ,and it means the barrel is blocked by the sign.That makes the barrel so hard to open.Maybe it's not due to your mod , but i cannot not sure. So i write this feedback. Don't bother if it's not. Sorry for my poor english and thank you for your work.
myxal  [开发者] 2019 年 12 月 15 日 下午 11:56 
Hi @YS. Click-through is not handled or modified by this mod at all (all this mod does is make you deploy the minisign in the same position as the structure you're clicking on). What you're describing is a game bug I've noticed earlier. You can try and reload repeatedly, sometimes the game gets it right.

See https://forums.kleientertainment.com/klei-bug-tracker/ds-hamlet/mini-signs-block-chests-after-reload-r23078/
最后由 myxal 编辑于; 2019 年 12 月 15 日 下午 11:57
YSilly 2019 年 12 月 16 日 上午 5:00 
@myxal:That's exactly what i mean . Guess we have to count on Klei to notice this problem .
myxal  [开发者] 2019 年 12 月 29 日 上午 8:43 
The stop_condition on GIVE actions is now implemented - AQ will no longer try giving item to mobs/entities that will refuse it. This includes giving >4 meat to pigs in one sitting, >1 veggie in one sitting, fruits and veggies to a birdcage that don't produce crop seeds, etc...
YSilly 2019 年 12 月 29 日 下午 11:38 
oh my god !i cant wait to go back home and try it !You are the best !
Jiggy007 2021 年 1 月 31 日 上午 10:59 
Awesome additions! When you Shift+Rightclick drag to select rectangle placing berry bushes, or planting trees or similr, you tihnk its possible to add a preview feature so its possible to see how it will look like? (like how they did it in this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=949822556 scroll down, there are gif images where they show when they plant stuff, place traps and such)
Something like that would be awesome. I mean the preview does not need to stay there all the time. Just, when makin the rectangle selection, it would be nice to see the preview. When actually in progress of planting (like, letting go of the mouse, so the action will be started) the preview can disappear if it cant be kept. But yeah maybe at the beginning of the rectangle selection a preview would be so useful.
最后由 Jiggy007 编辑于; 2021 年 1 月 31 日 上午 11:02
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