RimWorld

RimWorld

Momu
Rekasa  [kehittäjä] 17.12.2019 klo 13.38
Momu Bug Reports
If you'd like, put your bug reports here, and I'll try to look into them!
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Momu names are not generated last name correctly.

In Defs/RulePackDefs/RulePacks_NameMakers_Momu.xml
<RulePackDef> <defName>NamerMomuUtility</defName> <rulePack> <rulesFiles> <li>MomuFirstMale->NameBanks/Names_First_Momu_Male</li> <li>MomuFirstFemale->NameBanks/Names_First_Momu_Female</li> <li>MomuSyl->NameBanks/Names_Syllable_Momu</li> </rulesFiles> </rulePack> </RulePackDef>

missing TrenSyl?

ex; add
<li>TrenSyl->NameBanks/Names_Last_Momu</li>


<RulePackDef> <defName>NamerMomuMale</defName> <include> <li>NamerMomuUtility</li> </include> <rulePack> <rulesStrings> <li>r_name(p=12)->[MomuFirstMale]</li>

and

<RulePackDef> <defName>NamerMomuFemale</defName> <include> <li>NamerMomuUtility</li> </include> <rulePack> <rulesStrings> <li>r_name(p=12)->[MomuFirstFemale]</li>

was momu have a middle name only.
So fix this.

Ex;
<RulePackDef> <defName>NamerMomuMale</defName> <include> <li>NamerMomuUtility</li> </include> <rulePack> <rulesStrings> <li>r_name(p=12)->[MomuFirstMale] [TrenSyl]</li>

<RulePackDef> <defName>NamerMomuFemale</defName> <include> <li>NamerMomuUtility</li> </include> <rulePack> <rulesStrings> <li>r_name(p=12)->[MomuFirstFemale] [TrenSyl]</li>

momu have 1st and last names.

Other than this, own Momu colony is not colored.
Momu faction leaders are not spawned. There are still some problems that I have noticed.Thank you.
Viimeisin muokkaaja on Proxyer; 22.5.2020 klo 12.47
Momu clothing cannot be equipped by some humanoid alien races, only Humans and Momu. Any other race cannot use their clothing due to "Missing Body Parts," even when this is clearly false.

EDIT: It works on some races, but not others. The Warhammer Beastmen can wear them, but many of the Forgotten Realms races can't use them.
Viimeisin muokkaaja on Fly666monkey; 27.5.2020 klo 23.11
The "Working among friends" moodlet appears to be bugged. After a couple days (when friendships develop I believe), momu start spamming the log with index out of range trying to look at moodlets. Locally commenting out the thoughtDef seems to have fixed this
Correction, locally commenting it out did nothing
The mod doesn't seem to play nice with Hospitality and RimHUD. Selecting a Momu pawn that isn't under player control will cause RimHUD to crash out.
I got the same issue as *fwoosh waaaaaaaaaaaaaaaaaaaaaaaa*. Mid-game (no reload, no restart) when I clicked on the Momu that was rescued and joined my colony like 4/5 ingame days ago after being rescued Rimhud threw me an error and automatically disabled itself. I fiddled around with the mods and google for a while, so I found out it was the Momu mod causing the issue. After seeing the comment about missing needs I checked and sure enough, she is the only colonist missing all needs and unable to get hungry and so on.
Reloading the older autosaves didn't help, although she was fine then. (can't say if she ate anything since joining the colony, but during her rescue time she was fed Kiwis from the Vegetable Garden mod.

Here's the RimHud log it threw at me when I clicked the Momu pawn. Maybe it helps fining the issue?


[[RimHUD Auto-deactivation report]]
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

Stacktrace:
[mscorlib: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index]
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.Thought.get_CurStage () [0x00016] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) RimWorld.Thought.RimWorld.Thought.MoodOffset_Patch1(RimWorld.Thought)
at RimWorld.Thought_Memory.MoodOffset () [0x00019] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.ThoughtHandler.GetAllMoodThoughts (System.Collections.Generic.List`1[T] outThoughts) [0x0001e] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.ThoughtHandler.GetMoodThoughts (RimWorld.Thought group, System.Collections.Generic.List`1[T] outThoughts) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimHUD.Data.Models.MindModel.GetTooltip () [0x00103] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.MindModel.get_Tooltip () [0x00000] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.NeedModel..ctor (RimHUD.Data.Models.PawnModel model, RimWorld.NeedDef def) [0x00069] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.PawnModel.GetNeedModel (RimWorld.NeedDef def) [0x00000] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.PawnModel.get_Mood () [0x00006] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.HudModel+<>c.<.cctor>b__35_33 (RimHUD.Data.Models.PawnModel model) [0x00000] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Data.Models.HudModel.GetWidget (RimHUD.Data.Models.PawnModel model, System.String id, System.String defName) [0x00075] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudElement.Build (RimHUD.Data.Models.PawnModel model) [0x0000d] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudRow.Prepare (RimHUD.Data.Models.PawnModel model) [0x00034] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudPanel+<>c__DisplayClass13_0.<Prepare>b__0 (RimHUD.Interface.HUD.HudRow row) [0x00000] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () [0x00012] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimHUD.Interface.HUD.HudPanel.Prepare (RimHUD.Data.Models.PawnModel model) [0x00042] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudHStack+<>c__DisplayClass5_0.<Prepare>b__0 (RimHUD.Interface.HUD.HudContainer container) [0x00000] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext () [0x0003a] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source) [0x00015] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimHUD.Interface.HUD.HudHStack.Prepare (RimHUD.Data.Models.PawnModel model) [0x00041] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudVStack.Prepare (RimHUD.Data.Models.PawnModel model) [0x00032] in <acbf51ee5bf74fd3add6ab50615e75fe>:0
at RimHUD.Interface.HUD.HudLayout.Draw (UnityEngine.Rect rect, RimHUD.Data.Models.PawnModel model) [0x0004c] in <acbf51ee5bf74fd3add6ab50615e75fe>:0



Hope that helps finding the issue, I really love the Momu bunnies because they are cute and great for a tribal/medival game :)
So, turns out that this issue is a result of the cabin fever thought being blocked on Momu in the race definition. Something with trying to add/remove/alter a thought that doesn't exist
Hey I'm getting an issue with traders coming from a Momu settlement.

Cannot generate arriving trader caravan for Andatbonbum because there is a pawn kind (Trader) who is not a trader but is in a traders list.
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
RimWorld.PawnGroupKindWorker_Trader:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>d__1:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_NeutralGroup:SpawnPawns(IncidentParms)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.Traverse:GetValue()
HarmonyLib.Traverse:GetValue()
GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker:MountAnimals(IncidentWorker_TraderCaravanArrival, IncidentParms)
RimWorld.IncidentWorker_TraderCaravanArrival:RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0(IncidentWorker_TraderCaravanArrival, IncidentParms)
RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch1(IncidentWorker, IncidentParms)
RimWorld.Storyteller:RimWorld.Storyteller.TryFire_Patch1(Storyteller, FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch1(TickManager)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
having a small issue, for some Reason the Momu in my colony gets food poisoning from eating potatoes, I get the pop up "ate dangerous food type" which is weird cause it's raw veg which I thought they could eat without getting sick
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1929605886\Textures\Items\Lai\LaiLarva.psd], Length 27187 and internal path: Items/Lai/LaiLarva UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ModContentHolder`1<UnityEngine.Texture2D>:ReloadAll () Verse.ModContentPack:ReloadContentInt () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

This error is due to the Mod not being updated to V1.3 .
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