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报告翻译问题








Either as sword and shield seperate or as on Item (2H)
Left (Sword) - basic attack (Physical dmg)
Right (Shield) - Block (and gain temporary defense, maybe dependent on the perfect block mechanic?)
Shift Left (Sword) Shoot a projectile with limitated range and pierce - and you will tp/blink/dash behind the last hit enemy (or just tp to the end of the projectile range) (Fire dmg)
Shift Right (Shield) Ultimate
All attacks (projectiles) would apply a debuff which makes enemies glow and stacks and stunnes them when they have 3 stacks (maybe also does extra Fire dmg)(also remove all Stacks)
Ultimate could then be an AoE that applies those stack fast and keeps enemies stunned inside
(maybe 3 seconds, 2 (maybe 4?) hits per second, no direct damage, but the stacks would deal Fire dmg)