Stellaris
Star Trek: New Civilisations
Recommended DLC
So I know none of the DLC is required but that some things are added by some of the DLCs.

I was wondering which DLCs play nice with the mod and add to the game? Such as, is Federations recommended when playing as the Federation, is Overlord advantageous as the Klingons and is Nemesis useful for the Romulans at all? Seems like they should fit the respective playstyles.
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Nemesis: The Nemesis DLC adds a few additional base game espionage operations to the game

Utopia: Advanced slavery options added, included Remans added as battle thralls, unique slavery options for the Orion, Breen

Synthetic Dawn: Two new races added to the game, the Cravic and the Pralor become playable

MegaCorp: The Orion & Ferengi are converted to megacorp empires with all the unique associated features.

Apocalypse: Planet Killer ships added to the game for the Undine, Scimitar, Xindi & Krenim

Federations: Unlocks the federation types included in this DLC. Note this doesn't impact the formation of the UFP.

Aquatics: The Chelarians have been added as a playable race and the Selkie are includes as a warp capable primitive

Galactic Paragons: more council positions & leader traits are added

Sorry for the late reply, just saw this now.
Editat ultima dată de rocketman544; 7 ian. 2024 la 18:33
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