Stellaris

Stellaris

Star Trek: New Civilisations
jcurbaniak 8. aug. 2022 kl. 7:03
ST: New Civilizations Immediate Empire Destroyed
Starting a new game with ONLY the ST: New Civilizations mod. Never even get to play one turn. A bug or something I did wrong? I am playing the "United Nations of Earth" empire.

The "United Earth" empire selection works fine. However, it is Pacifist and I did not want that trait.
Sidst redigeret af jcurbaniak; 8. aug. 2022 kl. 7:08
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redeyedraven 8. aug. 2022 kl. 7:10 
United Earth is Pacifist by default.

As for why your game immediately ends, are you 100% sure there's no other mod in your playset?
Czechurself 8. aug. 2022 kl. 10:07 
Oprindeligt skrevet af redeyedraven:
United Earth is Pacifist by default.

Im confused. "I don't want pacifist but I chose federation"

Why pick federation? Sort of their whole schtick
walshicus  [udvikler] 9. aug. 2022 kl. 2:56 
As I wrote on the front page, if you can send a save game from the start of the game, I can take a look and see what's going on.
Scrambles  [udvikler] 9. aug. 2022 kl. 4:46 
You can shift your Ethics away from Pacifist extremely easily using the normal vanilla Stellaris method via Factions.
watchout 11. aug. 2022 kl. 8:57 
UNE (United Nations of Earth) is not from the mod, it's one of the base game's default civilization options.
jcurbaniak 3. sep. 2022 kl. 4:00 
I think my UNE empire is the problem. I had this empire created for another Stellaris game and apparently this conflicts with STNC. Thanks to all who replied.
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