RimWorld
Vanilla Expanded
Kithsakhai 12 sierpnia 2020 o 13:10
Vanilla Expanded .. Drop pods?
Any plans of adding higher tech versions of drop pods with more capacity/range similar in price difference than the expanded power buildings?
< >
Wyświetlanie 1-15 z 19 komentarzy
ASMR gaming 1 września 2020 o 4:53 
VE is compatible with SRTS
i eat cigarettes 10 października 2020 o 12:40 
Początkowo opublikowane przez Join my group:
VE is compatible with SRTS
i think i'm the first person to say i'm not really a fan of srts, takes away need for caravans
Kithsakhai 12 października 2020 o 10:35 
Początkowo opublikowane przez the spookiest man here:
Początkowo opublikowane przez Join my group:
VE is compatible with SRTS
i think i'm the first person to say i'm not really a fan of srts, takes away need for caravans

agreed... they're too good you end up relying on them too much. same with SoS2 shuttles
Bullet Barrage Spy 23 października 2020 o 1:25 
Początkowo opublikowane przez Kithsakhai:
Początkowo opublikowane przez the spookiest man here:
i think i'm the first person to say i'm not really a fan of srts, takes away need for caravans

agreed... they're too good you end up relying on them too much. same with SoS2 shuttles
How would YOU suggest a VE Drop Pods system then?

I myself would make it so so that you have to do some upkeep with droppods, and there's a slight chance for them to be blown out of the sky with heavy enemy forces, so you have to mount a rescue party and more often than not just withdraw while leaving everything behind.
Kithsakhai 4 listopada 2020 o 23:33 
various sizes (most importantly more space), different fuels, ones specially designed to be allowed to complete trading missions, there are a lot of things you can do... i.e. ones that are longer range but hold less, ones that hold way more and are shorter range...
Bullet Barrage Spy 5 listopada 2020 o 10:49 
Początkowo opublikowane przez Kithsakhai:
various sizes (most importantly more space), different fuels, ones specially designed to be allowed to complete trading missions, there are a lot of things you can do... i.e. ones that are longer range but hold less, ones that hold way more and are shorter range...
Let me be the first to tell you that SRTS already does all of that, minus the trading missions one.
Ostatnio edytowany przez: Bullet Barrage Spy; 5 listopada 2020 o 10:49
SRTS only takes away the need for caravans, if you have the technology for it. And if you do...well...it'd make sense then, right?
robot1840 22 listopada 2020 o 17:22 
also the dude who work with SRTS, works together with oskar so you are pratically asking to the guy to make new droppods
Vendrette 25 listopada 2020 o 21:04 
Just wait until Phil gets his Vehicles mod finished.
Bullet Barrage Spy 28 listopada 2020 o 13:56 
Początkowo opublikowane przez Nadja Kerensky:
Just wait until Phil gets his Vehicles mod finished.
Isn't Phil the guy behind SRTS? Or am I mistaken?
use SRTS expanded.
ASMR gaming 6 grudnia 2020 o 4:28 
save our ship 2 is another option
Początkowo opublikowane przez BLTBlocker:
use SRTS expanded.
Początkowo opublikowane przez Join my group:
save our ship 2 is another option

Początkowo opublikowane przez Kithsakhai:
Początkowo opublikowane przez the spookiest man here:
i think i'm the first person to say i'm not really a fan of srts, takes away need for caravans

agreed... they're too good you end up relying on them too much. same with SoS2 shuttles
AncientGammoner 24 grudnia 2020 o 0:58 
Logically, animal caravans should only be an early game travel method. It's currently pretty ridiculous when your pawns are overflowing with bionics, dressed in power armor, sporting charge weapons, and are still using alpacas to trade. What would make the most sense: early game, animal caravans; mid-game, ground vehicle caravans/single use drop pods; late game, reusable shuttles. If there was going to be a "Vanilla Transport Expanded" that's what I would like to see.
Kithsakhai 26 grudnia 2020 o 10:59 
Początkowo opublikowane przez pir:
Logically, animal caravans should only be an early game travel method. It's currently pretty ridiculous when your pawns are overflowing with bionics, dressed in power armor, sporting charge weapons, and are still using alpacas to trade. What would make the most sense: early game, animal caravans; mid-game, ground vehicle caravans/single use drop pods; late game, reusable shuttles. If there was going to be a "Vanilla Transport Expanded" that's what I would like to see.

one of the reasons i really like the Android Tier's mechanical beasts of burden, can build a whole army of robo-pack animals to trade with. its not as good as using the shuttles from SOS2 but honestly those are so powerful they trivialize everything else.
< >
Wyświetlanie 1-15 z 19 komentarzy
Na stronę: 1530 50