Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Half-Life 2
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Darkborn  [开发者] 2020 年 2 月 8 日 下午 2:50
☣Bugs/Errors☣
Report any bugs or issues related to this addon or expansions
Any reports not related to this addon will be ignored.

Provide any details when possible such as how to replicate the bug, what causes it, etc. Otherwise I can't help if the bug isn't being elaborated.

This applies to all LNR-related addons I've made, including Lethal Nightmares Reanimated.

Issues/Bugs aware of:
  • Screen overlay doesn't appear when controlling infected self upon turning in Multiplayer.
最后由 Darkborn 编辑于; 6 月 23 日 上午 10:03
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mortis 2020 年 2 月 8 日 下午 6:13 
Hey, came across a peculiar bug when playing with this addon yesterday. When an infected kills and converts an NPC, and another NPC kills that converted NPC, they will continue to shoot at the converted zombie long after it actually dies, with their bullets hitting some sort of invisible hitbox (evident by blood spurting out of thin air). Nothing comes up in the console during this bug.

I've only tested this with combine and metropolice NPCs and base infected, and I do use iNPC and a model replacement for the combine and metropolice, though I don't know if either of those things matter. I didn't have this bug previously using the same set of addons that I do now, and looking through your changelog, I wonder if it has something to do with the increased death time of the base infected you implemented yesterday. Just a guess, though.
最后由 mortis 编辑于; 2020 年 2 月 8 日 下午 6:15
Darkborn  [开发者] 2020 年 2 月 8 日 下午 6:15 
引用自 mortis
Hey, came across a peculiar bug when playing with this addon yesterday. When an infected kills and converts an NPC, and another NPC kills that converted NPC, they will continue to shoot at the converted zombie long after it actually dies, with their bullets hitting some sort of invisible hitbox (evident by blood spurting out of thin air). Nothing comes up in the console during this bug.

I've only tested this with combine NPCs and base infected, and I do use iNPC and a model replacement for the combine, though I don't know if either of those things matter. I didn't have this bug previously using the same set of addons that I do now, and looking through your changelog, I wonder if it has something to do with the increased death time of the base infected you implemented yesterday. Just a guess, though.
That's an issue with the default NPCs, except VJ SNPCs etc. So Nothing I can really do to fix.
mortis 2020 年 2 月 8 日 下午 6:21 
Got it, thanks for the quick reply.
Darkborn  [开发者] 2020 年 2 月 8 日 下午 6:51 
引用自 mortis
Got it, thanks for the quick reply.
You're welcome.
grub no. III 2020 年 2 月 21 日 上午 12:59 
Having a bug where sometimes when an infected person is turned and killed, their model is still there and walks around. It isn't even a full npc as it can't take damage. i have to remove it manuelly. Plz help.
Laces_out99 2020 年 2 月 29 日 下午 7:30 
i've encountered a bug where if you if you blow a female walkers head off the body doesn't collapse and in some case continues to move
xx_yabujin_xx 2020 年 3 月 1 日 上午 7:22 
Zombies just stand there with their default stand model they dont move or anything.
Dr. peter griffen 2020 年 3 月 22 日 上午 7:58 
i cant get the new snpcs you added :[
no barrels no peach zombie NO LIMBLESS ZOMBIES OH MY WHAT A cruel world :(
Dr. peter griffen 2020 年 3 月 22 日 下午 12:58 
how fix i unsubed and subed but dident work any help
Zuletzt bearbeitet von REMO 2020 年 3 月 22 日 下午 3:26 
Alright found a bug.
So when a zombie "zombifies" another npc and the "zombified" npc dies it does the death animation but an invisible version of the npc mentioned still exists, like it can attack and everything except move. This means that other npcs still attack them and they just absorb bullets.
Darkborn  [开发者] 2020 年 3 月 22 日 下午 7:04 
Alright found a bug.
So when a zombie "zombifies" another npc and the "zombified" npc dies it does the death animation but an invisible version of the npc mentioned still exists, like it can attack and everything except move. This means that other npcs still attack them and they just absorb bullets.
Just use VJ SNPCs or something else, the default NPCs suck.
creepernator152 2020 年 3 月 23 日 上午 1:11 
for me the zombie map spawner only spawns 1 zombie and then i can't find anymore. i did this on a fully noded map aswell... help?
Dr. peter griffen 2020 年 3 月 23 日 上午 4:20 
how fix i unsubed and subed but dident work any help i cant get the new snpcs you added :[
no barrels no peach zombie NO LIMBLESS ZOMBIES OH MY WHAT A cruel world :(
Dr. peter griffen 2020 年 3 月 23 日 上午 4:20 
or no help?
Pyri 2020 年 3 月 23 日 上午 4:32 
The male Citizen Walker isn't spawning in. When attempting to spawn the ent, this message pops in the console "Attempted to create unknown entity type npc_vj_lethalnecrotics_lnmc"
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