Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Attila' Ancient Armies
The Bug Report Forum
This is what it now is, so I’ll just leave it like it is.

Author pin this.
Viimeisin muokkaaja on Big Sloppie; 28.1.2018 klo 15.19
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For me there seemed to be no variants whatsoever. Probobly conflicting mods
i didnt try it, u can just try it
[BROS] Attila  [kehittäjä] 26.10.2013 klo 15.13 
probably conflicting mods lacers. check the mod first without using other and see the changes :)
Examples of conflicts. Few are fatal.

variantmeshes\_variantmodels\man\helmets\greek_corinthian_black2.VariantMeshDefinition osvariations
variantmeshes\_variantmodels\man\helmets\greek_corinthian_classical.VariantMeshDefinition osvariations
variantmeshes\_variantmodels\man\helmets\greek_corinthian_plain.VariantMeshDefinition osvariations
variantmeshes\_variantmodels\man\weapons\hellenic_xiphos.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\car_sacred_band.variantmeshdefinition Radious_Total_War_Mod
variantmeshes\variantmeshdefinitions\eas_elite_persian_archers.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\eas_noble_blood_cav.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\eas_par_sword.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\eas_persian_hoplites.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\eas_persian_light_archers.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\eas_pontic_sword.variantmeshdefinition mprev102
variantmeshes\variantmeshdefinitions\eas_spear.variantmeshdefinition maximus183seasternvarietyv12
variantmeshes\variantmeshdefinitions\gre_agrianian_axemen.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_archers.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_bronze_shield_pike.variantmeshdefinition mprev102
variantmeshes\variantmeshdefinitions\gre_citizen_cav.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_companion_cav.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_foot_companions.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_helot_archers.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_helot_javelinmen.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_helot_slingers.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_heroes_sparta.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_hoplites.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_javelinmen.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_levy_pike.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_light_hoplites.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_militia_hoplites.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_peltasts.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_periokoi_hoplites.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_periokoi_peltasts.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_periokoi_pike.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_periokoi_spears.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_pike.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_royal_cav.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_royal_guard.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_royal_peltasts.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_royal_spartans.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_royal_thorax_sword.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_shield_bearers.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_silver_shield_pike.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_silver_shield_sword.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_slingers.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_spartan_hoplites.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_spartan_pike.variantmeshdefinition osvariations, playker's_spartan_unit_pack
variantmeshes\variantmeshdefinitions\gre_spartan_youths.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_thorax_hoplites.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_thorax_pike.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_thorax_sword.variantmeshdefinition osvariations
variantmeshes\variantmeshdefinitions\gre_thureos_spears.variantmeshdefinition osvariations
RPM25 2.11.2013 klo 17.04 
beards clipping through face guards
[BROS] Attila  [kehittäjä] 23.11.2013 klo 14.53 
I'm aware of some clipping issues but some models needs to be updated by CA. I try to keep clipping equipment at minimum but thats all i can...
David 25.11.2013 klo 5.24 
lacers00 lähetti viestin:
For me there seemed to be no variants whatsoever. Probobly conflicting mods
Check your settings unitdetails should be on high....
Sen 26.11.2013 klo 21.18 
I noticed a few bugs along with patch 7 being fully released; namely odd colors (macedonian foot companions wearing light purple for example), and glitchy/missing graphics on some of the campaign map units (The roman general when you start the vanilla campaign) I doublechecked, and it doesn't seem to be due to mod conflicts.
I'm not sure on what to really make of this, but I turned all other mods off and I see really strange yellow/red/black stripes on the Roman shields. I'm referring to the Marian/ Augustan troops. Not the armour, just the shields. Initially I thought it was the texture filtering, but my recent experiences prove otherwise. Worked after a while, then the shield textures break again. Haven't got a bloody clue what it is.
Viimeisin muokkaaja on The Crimson Lord; 31.12.2013 klo 18.32

Rapier_1778 lähetti viestin:
I'm not sure on what to really make of this, but I turned all other mods off and I see really strange yellow/red/black stripes on the Roman shields. I'm referring to the Marian/ Augustan troops. Not the armour, just the shields.

Im getting this as well bro
Floh 12.1.2014 klo 1.47 
For me rome is not starting if this mod is active. I only have the blood and gore DLC and nothing else. Is it releated to some missing dlc, which is required?
The game doesn´t start. It is the only mod installed so i don´t think it is, becuase of conflicting mods, any idea?
Note that when my phalanxes fight with your others, they seem to disentigrate quite a lot.
game doesn't start, been broken since patch 9 only this mod breaks it
using alternative link...m...after unpacking legionaire_armies_V205D in to 'data' folder game laucnher still showing that message "The some one of your modifications are still updating", and nothing is happening, removing and cheking this mod again gives nothing, will you make this mode compatible with steam???
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