安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Fstrong now has more amount of time until you can cancel it into the second hit/is more consistent.
Uspecial has a rising hitbox where doc is.
Dash attack's base knockback has been raised, and knockback scaling has been lowered.
Daroach can now cancel his upspecial with a jump or dodge.
If Kirby Inhales Daroach, he will gain Daroaches Neutral B and Forward Air. Forward Tilt will be the same move except using the Triple Star
Up air -
Damage: 11 -> 9
Knockback Growth: 1.4 -> 1.05
Base Hitpause: 9 -> 6
Hitpause Scaling: 0.75 -> 0.85