DayZ
PvZmoD_Spawn_System
webbeX 2019 年 10 月 8 日 上午 2:12
Porting this mod to a new map
Id like to adjust the spawn zones for an alternate map is there a best method for this? Because you will require a Z value as well as the top left and bottom right corners. Because there really isnt a simple way to do this with a terrain editor, do you have any suggestions, TIA
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Liven  [开发者] 2019 年 10 月 13 日 上午 12:07 
Oops sorry I didn't see the message.

To adapt the spawn system to a new map there is no terrain editor.

If the map is on izurvive, you can use it use to find a lot of coordinates.

if not or for the precise coordinates (for buildings that need height "Y" coord for example) you can use something like Community Online Tools to see ingame coordinates.

The dynamic areas (in DynamicSpawnZones.c) don't need Y coords for their top left and bottom right corners.

I know it is some work, that's why I wait maps like DeerIsle to be finish before making a sample for it.
webbeX 2019 年 10 月 17 日 上午 6:31 
ok thanks for the reply I did start out as you suggested Ill have another crack it sooner or later
Liven  [开发者] 2019 年 10 月 17 日 上午 6:42 
The server always crash?
Do you have something in server logs?
Can you send me a zip of your pvz profile folder on discord Liven#0879 ?
webbeX 2019 年 10 月 18 日 上午 7:08 
yeah it crashes periodically atm but nothing from your mod
webbeX 2019 年 10 月 18 日 上午 7:09 
My previous comment was ill have another go at it soon.
Im pretty salty at Bohemia atm due to their incompetence with handling the updates so just having a break.
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