Source Filmmaker

Source Filmmaker

[FNAF 2] Withereds/UnWithereds Pack (Part 1) | TMG-Corporation
 Denna tråd har blivit fäst, så den är troligtvis viktig
Greg. [Cortez]  [utvecklare] 6 maj, 2019 @ 11:19
ERRORS.
Found problem with SFM port?
Tell about it here!
If it's possible then we are going to fix it as soon as possible!
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Syd Huston 10 maj, 2019 @ 17:33 
-Withered Freddy (not golden freddy surprisingly) has only a dot for the torso and a blender implicit that takes something from the pelvis.
- The freddys have broken finger rotation (as well as withered bonnie and unwithered bonnies left index finger)
Snaz 10 maj, 2019 @ 17:41 
Alot of the bones are pre-rotated, and messes up with rigs
Cuben 11 maj, 2019 @ 0:08 
Foxy's Eyes seem to clip through the eyelids when rotating. ( both eyes were rotating locally )
Bluetime Ian 11 maj, 2019 @ 11:04 
the withereds have missing textures
Greg. [Cortez]  [utvecklare] 11 maj, 2019 @ 15:33 
!UPDATE!

- Withereds/Unwithereds got rescaled to same and it's proper size.
- Bad/Missing names for bones got renamed.
- "blender implicit" bones should no longer exist.
- Fixed most of the rotation errors.

Found more error? Keep posting here! You can help this pack in improvement!
"Bone.0.01"

Found in Unknown
(Unwithered Bonnie, I think.)
l0ndIx 12 maj, 2019 @ 4:52 
Tynado 12 maj, 2019 @ 6:33 
basically both the withered bonnie and withered freddy models were rescaled but all the bones were randomly different sizes and all over the place.
Greg. [Cortez]  [utvecklare] 12 maj, 2019 @ 7:06 
@Tynado can you send some screenshots of it? Would be really helpful for me for fixing.
Tynado 12 maj, 2019 @ 8:50 
https://i.gyazo.com/6af93a07111ca47267fac04bd0478f6b.gif It may have just been an error with sfm itself after the rescaling update since I used them in an animation and adjusted the scale yesterday manually before the update.
Greg. [Cortez]  [utvecklare] 12 maj, 2019 @ 9:02 
@Tynado that's sfm error mostly. If the bones are still in the same places as they were before then you can just add new updated models and make them move the same way with old skeleton (you probably know how to do this I think), if bones are also in random places, then saddly you just need to re-animate characters again. I can't really help here more because it's not ports problem, it's just the thing that SFM weirdly cooperates with updates.
Tynado 12 maj, 2019 @ 9:07 
Ursprungligen skrivet av Greg. Cortez:
@Tynado that's sfm error mostly. If the bones are still in the same places as they were before then you can just add new updated models and make them move the same way with old skeleton (you probably know how to do this I think), if bones are also in random places, then saddly you just need to re-animate characters again. I can't really help here more because it's not ports problem, it's just the thing that SFM weirdly cooperates with updates.

aight.
Razor fall 12 maj, 2019 @ 10:20 
with unwithered bonnie his legs seemed to be rigged backwards (the knee always faces backwards when bending the knees.) the fingers on most of these models don't rotate properly and they are a little too hard to animate with. Just thought I would bring some of these to light
Greengojira 12 maj, 2019 @ 13:33 
so Toy chica's bones are off, they are above the actual models arms
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