RimWorld
Advanced Munitions
 Acest topic a fost fixat, deci probabil este important
Pyrofreak4321  [dezvoltator] 14 ian. 2020 la 9:22
Suggestions
Figured I'd make a dedicated spot for ideas and suggestions rather than loosing them in the comments
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Warbeard 23 febr. 2020 la 9:40 
Are HEAT shells possible, as in the old "recoilless rifle" mod? Basically having a small explosive radius, and a penetrator projectile that causes more damage/armor penetration on direct hits. Perhaps the penetrator could have a very limited range from the center of the explosion. I guess the end result would be a cheaper, but weaker/kind of multi-role, version of the sabot shell.

Also, would it be possible to let the field gun fire more shell types? Perhaps in the form of reduced-yield versions of the regular shells if balance is a concern?
Editat ultima dată de Warbeard; 23 febr. 2020 la 9:42
Pyrofreak4321  [dezvoltator] 28 febr. 2020 la 15:05 
HEAT shells are doable. And yes being able to fire all the shells from the field gun are in the works
Nice. Thanks for the response.
How about implementing compatibility with some of the gas mask mods? I know there are other, larger mods that implement stuff like that, but I had this specific mod in mind:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1713214833

It would be neat to have both colonists and raiders that would be immune to tear gas and such
Pyrofreak4321  [dezvoltator] 3 mart. 2020 la 16:41 
all the gases are affected by ToxicSensitivity so any mods that have gear that uses that stat should work.
ahh i understand

thanks
Botclone 8 mart. 2020 la 22:38 
actually, whats your opinion on launcher variants of the grenades that you already have here?
Pyrofreak4321  [dezvoltator] 9 mart. 2020 la 16:13 
been toying with trying to make a single launcher that you can swap the grenade type out... may just give up for now and just make a bunch of thumpers.
Botclone 9 mart. 2020 la 17:56 
i feel like that thing would only be possible in CE
JAS 25 mart. 2020 la 16:15 
Rimsenal (I think... I have a lot of mods going) has a modifiable launcher, but you have to use a bench to change the type. I keep two or three launchers in my armory and modify them as needed.
Pyrofreak4321  [dezvoltator] 6 apr. 2020 la 15:16 
yeah that's probably the route i am going to go
Pyrofreak4321  [dezvoltator] 26 mai 2020 la 8:04 
hmmm rubber bullets... non-lethal isn't really war crime material but i think i can swing it
Rubber pellets actually
Flamethrowers but to make it even more war crime material: Flammenwerfer models.
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