RimWorld
Advanced Munitions
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Pyrofreak4321  [pengembang] 14 Jan 2020 @ 9:22am
Suggestions
Figured I'd make a dedicated spot for ideas and suggestions rather than loosing them in the comments
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Warbeard 23 Feb 2020 @ 9:40am 
Are HEAT shells possible, as in the old "recoilless rifle" mod? Basically having a small explosive radius, and a penetrator projectile that causes more damage/armor penetration on direct hits. Perhaps the penetrator could have a very limited range from the center of the explosion. I guess the end result would be a cheaper, but weaker/kind of multi-role, version of the sabot shell.

Also, would it be possible to let the field gun fire more shell types? Perhaps in the form of reduced-yield versions of the regular shells if balance is a concern?
Terakhir diedit oleh Warbeard; 23 Feb 2020 @ 9:42am
Pyrofreak4321  [pengembang] 28 Feb 2020 @ 3:05pm 
HEAT shells are doable. And yes being able to fire all the shells from the field gun are in the works
Warbeard 2 Mar 2020 @ 8:05am 
Nice. Thanks for the response.
Botclone 3 Mar 2020 @ 4:40am 
How about implementing compatibility with some of the gas mask mods? I know there are other, larger mods that implement stuff like that, but I had this specific mod in mind:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1713214833

It would be neat to have both colonists and raiders that would be immune to tear gas and such
Pyrofreak4321  [pengembang] 3 Mar 2020 @ 4:41pm 
all the gases are affected by ToxicSensitivity so any mods that have gear that uses that stat should work.
Botclone 4 Mar 2020 @ 12:15am 
ahh i understand

thanks
Botclone 8 Mar 2020 @ 10:38pm 
actually, whats your opinion on launcher variants of the grenades that you already have here?
Pyrofreak4321  [pengembang] 9 Mar 2020 @ 4:13pm 
been toying with trying to make a single launcher that you can swap the grenade type out... may just give up for now and just make a bunch of thumpers.
Botclone 9 Mar 2020 @ 5:56pm 
i feel like that thing would only be possible in CE
JAS 25 Mar 2020 @ 4:15pm 
Rimsenal (I think... I have a lot of mods going) has a modifiable launcher, but you have to use a bench to change the type. I keep two or three launchers in my armory and modify them as needed.
Pyrofreak4321  [pengembang] 6 Apr 2020 @ 3:16pm 
yeah that's probably the route i am going to go
Pyrofreak4321  [pengembang] 26 Mei 2020 @ 8:04am 
hmmm rubber bullets... non-lethal isn't really war crime material but i think i can swing it
Rubber pellets actually
Flamethrowers but to make it even more war crime material: Flammenwerfer models.
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