X4: Foundations

X4: Foundations

Mobile Repair Service
aladinaleks 2019 年 11 月 16 日 下午 12:10
1.16 / 1.17
The mod blocks weapons on L-class ships. XL did not check.

Moved to Behemoth, the main weapon does not shoot. Do not respond to the keyboard.

Disabled the mod, the weapon is working.
最后由 aladinaleks 编辑于; 2019 年 11 月 17 日 上午 2:41
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Assailer  [开发者] 2019 年 11 月 16 日 下午 12:33 
huhh, interesting how would that be possible?

anyways, changed the component match search, it should find engines in 1.17.
aladinaleks 2019 年 11 月 17 日 上午 2:41 
Does anyone have such a problem or is it just me.?
Assailer  [开发者] 2019 年 11 月 17 日 上午 2:44 
i have just upped 1.18 which auto recovers from 2.6 to 3.x versions. tested with old 2.6 save and didn't get errors. regarding the no-shooting issues, i really have no clue as this script is not doing anything that could prevent it. perhaps it's related to some other issues?
aladinaleks 2019 年 11 月 17 日 上午 2:50 
I will do some more checks.
Assailer  [开发者] 2019 年 11 月 17 日 上午 3:10 
upgrade from 2.6 in 1.18 will need a fix. hopefully Soon.
Assailer  [开发者] 2019 年 11 月 17 日 上午 3:16 
ok, 1.19 fixed. basically what happened in my 2.6 save when i loded to 3.0 one ship lost its blackboard variable (not sure how, but become null), so had to add checks not only to check the existance of the variable, but also to it's being zone class... the magic of X-Scripting. wihtout that it was constant spam (returning to zone null)
最后由 Assailer 编辑于; 2019 年 11 月 17 日 上午 3:16
aladinaleks 2019 年 11 月 17 日 上午 3:27 
Do it for 2.60 and 3.0.

https://www.egosoft.com:8444/confluence/pages/viewpage.action?pageId=39387176

I seem to have found the problem. A couple more tests.

最后由 aladinaleks 编辑于; 2019 年 11 月 17 日 上午 3:28
aladinaleks 2019 年 11 月 17 日 上午 5:19 
I have found a reason. MRS has nothing to do with it.
Assailer  [开发者] 2019 年 11 月 17 日 上午 6:12 
thanks!
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