X4: Foundations

X4: Foundations

Mobile Repair Service
aladinaleks 16. nov. 2019 kl. 12:10
1.16 / 1.17
The mod blocks weapons on L-class ships. XL did not check.

Moved to Behemoth, the main weapon does not shoot. Do not respond to the keyboard.

Disabled the mod, the weapon is working.
Sidst redigeret af aladinaleks; 17. nov. 2019 kl. 2:41
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Assailer  [udvikler] 16. nov. 2019 kl. 12:33 
huhh, interesting how would that be possible?

anyways, changed the component match search, it should find engines in 1.17.
aladinaleks 17. nov. 2019 kl. 2:41 
Does anyone have such a problem or is it just me.?
Assailer  [udvikler] 17. nov. 2019 kl. 2:44 
i have just upped 1.18 which auto recovers from 2.6 to 3.x versions. tested with old 2.6 save and didn't get errors. regarding the no-shooting issues, i really have no clue as this script is not doing anything that could prevent it. perhaps it's related to some other issues?
aladinaleks 17. nov. 2019 kl. 2:50 
I will do some more checks.
Assailer  [udvikler] 17. nov. 2019 kl. 3:10 
upgrade from 2.6 in 1.18 will need a fix. hopefully Soon.
Assailer  [udvikler] 17. nov. 2019 kl. 3:16 
ok, 1.19 fixed. basically what happened in my 2.6 save when i loded to 3.0 one ship lost its blackboard variable (not sure how, but become null), so had to add checks not only to check the existance of the variable, but also to it's being zone class... the magic of X-Scripting. wihtout that it was constant spam (returning to zone null)
Sidst redigeret af Assailer; 17. nov. 2019 kl. 3:16
aladinaleks 17. nov. 2019 kl. 3:27 
Do it for 2.60 and 3.0.

https://www.egosoft.com:8444/confluence/pages/viewpage.action?pageId=39387176

I seem to have found the problem. A couple more tests.

Sidst redigeret af aladinaleks; 17. nov. 2019 kl. 3:28
aladinaleks 17. nov. 2019 kl. 5:19 
I have found a reason. MRS has nothing to do with it.
Assailer  [udvikler] 17. nov. 2019 kl. 6:12 
thanks!
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