RimWorld
Bionic icons
Same Texture With 2 Different Masks
I get an error in Rimworld where the symbols of the organs only appear correctly when the colonists hold them in their hands.


Like this:

Same texture with 2 different masks inserted into texture atlas manager (Archotech) - Shoulder | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Archotech) - Leg | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Shoulder | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Leg | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Spine | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Torso | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic)-Ear | Eye!

1 [15:04:54] Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Tongue | Eye!
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Try turning off the option "Faster Game Loading" labeled "Prevent graphic and icon loading during startup and load them gradually during playing." if you're using "Faster Game Loading." It fixed it for me.

It also adds quite a bit to the loading times though, if you have a lot of mods. In the meantime until either side finds a fix, I've just decided to go without this mod.
Laatst bewerkt door ilyvion; 4 aug om 6:07
Fixed, thx. :Honored:
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