Garry's Mod

Garry's Mod

Glitchtale: Sans Abilities
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koperplyar  [pengembang] 24 Feb 2019 @ 10:30am
BUGS
Alt attacks are not working >:C
Simply goto settings, keybourd, scroll all the way down til you find something that says
"walking" or "walk", bind it to "Alt" apply, and see if it works in game (if you can walk)
if that works, try to hold down / repeatetly press the key combination til something happens

How to Fix other Errors:

Just disable all addons but the Glitchtale Sans Abilities, and if the error still accurs then post the error code down bellow
Terakhir diedit oleh koperplyar; 9 Jul 2019 @ 9:33am
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koperplyar  [pengembang] 27 Feb 2019 @ 5:39am 
well yeah theres no music.... and the bones jud work and if you have an console error then please show it, i might be able to fix it
AmberSuzume 28 Feb 2019 @ 7:33pm 
nice
Violet 1 Mar 2019 @ 6:45am 
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238

koperplyar  [pengembang] 1 Mar 2019 @ 3:55pm 
Diposting pertama kali oleh ReverseVelocity:
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238
fixed
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
koperplyar  [pengembang] 3 Mar 2019 @ 12:14am 
Diposting pertama kali oleh Sans:
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
This is probobly fixed now....
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
Kondzio 8 Mar 2019 @ 5:40am 
i always wanted new mod hat adds some powers of sans and there is one! good and maybe still updated
Pepperoni 14 Apr 2019 @ 1:21pm 
Unmounting addons/glitchtale_sans_abilities_beta_1665893314.gma
Pepperoni 5 Mei 2019 @ 3:17am 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1275


Pepperoni 9 Mei 2019 @ 1:02pm 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1316
Lady 3 Jun 2019 @ 10:00am 
it's not showing up in the "Weapons" tab
koperplyar  [pengembang] 3 Jun 2019 @ 2:27pm 
Diposting pertama kali oleh SfmRockstar5506:
it's not showing up in the "Weapons" tab
Do you even have it installed / enebled? if so then it must be located in "weapons/glitchtale" and then sans abilities...
Rylasasin 26 Agu 2019 @ 7:20pm 
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
Terakhir diedit oleh Rylasasin; 26 Agu 2019 @ 7:49pm
koperplyar  [pengembang] 27 Agu 2019 @ 3:01am 
Diposting pertama kali oleh Rylasasin:
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
weird... yet i cant do anything about that if tHeY made an oopsie... :/ i guess you have to leave that option disabled :P
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