Garry's Mod

Garry's Mod

Glitchtale: Sans Abilities
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
koperplyar  [ontwikkelaar] 24 feb 2019 om 10:30
BUGS
Alt attacks are not working >:C
Simply goto settings, keybourd, scroll all the way down til you find something that says
"walking" or "walk", bind it to "Alt" apply, and see if it works in game (if you can walk)
if that works, try to hold down / repeatetly press the key combination til something happens

How to Fix other Errors:

Just disable all addons but the Glitchtale Sans Abilities, and if the error still accurs then post the error code down bellow
Laatst bewerkt door koperplyar; 9 jul 2019 om 9:33
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koperplyar  [ontwikkelaar] 27 feb 2019 om 5:39 
well yeah theres no music.... and the bones jud work and if you have an console error then please show it, i might be able to fix it
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238

koperplyar  [ontwikkelaar] 1 mrt 2019 om 15:55 
Origineel geplaatst door ReverseVelocity:
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238
fixed
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
koperplyar  [ontwikkelaar] 3 mrt 2019 om 0:14 
Origineel geplaatst door Sans:
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
This is probobly fixed now....
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
i always wanted new mod hat adds some powers of sans and there is one! good and maybe still updated
Unmounting addons/glitchtale_sans_abilities_beta_1665893314.gma
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1275


[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1316
it's not showing up in the "Weapons" tab
koperplyar  [ontwikkelaar] 3 jun 2019 om 14:27 
Origineel geplaatst door SfmRockstar5506:
it's not showing up in the "Weapons" tab
Do you even have it installed / enebled? if so then it must be located in "weapons/glitchtale" and then sans abilities...
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
Laatst bewerkt door Rylasasin; 26 aug 2019 om 19:49
koperplyar  [ontwikkelaar] 27 aug 2019 om 3:01 
Origineel geplaatst door Rylasasin:
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
weird... yet i cant do anything about that if tHeY made an oopsie... :/ i guess you have to leave that option disabled :P
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