安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
at (wrapper dynamic-method) Vehicle.Vehicle.Spawn_Patch1 (Vehicle&,uint16) <0x00575>
at CarAI.TrySpawn (uint16,Vehicle&) <0x000c8>
at TrafficManager.Patch._VehicleAI._CarAI.SimulationStepPatch.Prefix (CarAI,uint16,Vehicle&,UnityEngine.Vector3) <0x00418>
at (wrapper dynamic-method) CarAI.CarAI.SimulationStep_Patch1 (CarAI,uint16,Vehicle&,UnityEngine.Vector3) <0x00057>
at (wrapper dynamic-method) CargoTruckAI.CargoTruckAI.SimulationStep_Patch0 (CargoTruckAI,uint16,Vehicle&,UnityEngine.Vector3) <0x0017a>
at VehicleManager.SimulationStepImpl (int) <0x004d9>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at VehicleManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.LateUpdateData (SimulationManager/UpdateMode,single,single) <0x00185>
at SimulationManager.Managers_LateUpdateData (SimulationManager/UpdateMode,single,single) <0x000c5>
at LoadingManager/<LoadSimulationData>c__IteratorB.MoveNext () <0x00bd8>
at AsyncTask.Execute () <0x000a8>
Not related with the topic, moreover, not caused by the mod.