RimWorld

RimWorld

Radiology
Rare, Normal and Burn Radiation: What's the difference?
I've made my green-glow horned demons with a rotting left hand and an explosive right, but I still don't get the differences between filters. What is "normal radiation"? I assume burn is always a rad burn, but why would I filter normal radiation?
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LORDzEMPEROR 21 mar, 2019 @ 15:26 
Well, after more play-testing I think normal *might* be what causes cancer. I'm still not sure. However, the filters don't seem to be working. I've done every combination using debug and they effectively don't reduce of enhance anything yet.
This is after spawning in 50 test subjects with little success and simultaneously irradiating them in different labs.

Also, for some reason, I think characters who are immune to fire by some item or clothing do the best for mutations. They are the least likely to have a limb burnt off. Armor also seems to help, at least until you burn the armor off completely. Anyone else not getting a use from filters?
BeanSlinger419 27 aug, 2019 @ 12:46 
Ursprungligen skrivet av LORDzEMPEROR:
Well, after more play-testing I think normal *might* be what causes cancer. I'm still not sure. However, the filters don't seem to be working. I've done every combination using debug and they effectively don't reduce of enhance anything yet.
This is after spawning in 50 test subjects with little success and simultaneously irradiating them in different labs.

Also, for some reason, I think characters who are immune to fire by some item or clothing do the best for mutations. They are the least likely to have a limb burnt off. Armor also seems to help, at least until you burn the armor off completely. Anyone else not getting a use from filters?
Same here with the Filter thing.
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