Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
It looks, at first glance, that you added them to Pallets with Wrappings, which have sacks to store stuff in...probably not what you meant. But I can probably add a compatability patch if I have the full mod name and the category def.
Is it "Metalls" with two Ls?
yes it's spelled with 2 L's, and yes I did added them on pallets with wrappings
<ThingCategoryDef>
<defName>RimOverhaulSpecialMetalls</defName>
<label>Metalls</label>
<parent>RimOverhaulSpecial</parent>
</ThingCategoryDef>
here is one more it has Specials category as well because Metalls is under Specials category, idk if it helps
<ThingCategoryDef>
<defName>RimOverhaulSpecial</defName>
<label>special</label>
<parent>Root</parent>
</ThingCategoryDef>
I have a vanilla default storage that takes 1/4 of my map because I run a Quarry mod as well and these metalls are mined from there. So I need a large space to store them into. Kinda running out of space
I'm testing a new feature before I push it out, so the change hasn't gone into Steam yet. The reason your change didn't work is because you grabbed the Label and not the defName - if you make those changes, it should stick around....until I push out my next update, which should have the compatibility patch in place.
Alternately, you could try the mod settings - specify that your metals are allowed in skips/pallets, etc.
This is what it adds in category.xml
<Defs>
<ThingCategoryDef>
<defName>MedievalShells</defName>
<label>medieval shells</label>
<parent>Manufactured</parent>
<iconPath>UI/Icons/ThingCategories/MortarShells</iconPath>
</ThingCategoryDef>
<ThingCategoryDef>
<defName>RimOverhaulSpecial</defName>
<label>special</label>
<parent>Root</parent>
</ThingCategoryDef>
<ThingCategoryDef>
<defName>RimOverhaulSpecialMetalls</defName>
<label>Metalls</label>
<parent>RimOverhaulSpecial</parent>
</ThingCategoryDef>
<ThingCategoryDef>
<defName>DarkNetItems</defName>
<label>DarkNET</label>
<parent>Root</parent>
</ThingCategoryDef>
<ThingCategoryDef>
<defName>DarkNetItems_Drugs</defName>
<label>DarkNET Drugs</label>
<parent>DarkNetItems</parent>
</ThingCategoryDef>
</Defs>
Yes drugs for medicine cabinet and shells on pallets. Yes it adds alot, quests, events,, new armor, ect. Just makes Rimworld more alive and fun.