Stellaris

Stellaris

Bio-Harvesters Civic
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Rob  [开发者] 2018 年 12 月 18 日 上午 11:41
[BETA] Bugs and Issues
If you have any issues with the mod, please feel free to let me know in here. Thanks!
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正在显示第 1 - 15 条,共 42 条留言
Fanatic Cyberphile 2018 年 12 月 18 日 下午 1:03 
Upon making first content with a new species, you do not get a response.

https://i.gyazo.com/fb6b44bbd00f5cbb16d3675e1b767f73.png
Rob  [开发者] 2018 年 12 月 18 日 下午 1:57 
@Anti-Bully Ranger - I know about this one, will be fixing in the next update!
marky612 2018 年 12 月 19 日 下午 12:41 
I have been using this mod, in addition to other mods, but everytime I colonize a planet I get a low stability notice, since yours is the only new mod I've added lately I am thinking it might be something with yours or compatibility. Any thoughts?
Rob  [开发者] 2018 年 12 月 19 日 下午 2:21 
@marky612 - I've had that issue before I used the mod, I think it might be to do with the testing branch beta if you're using that?
marky612 2018 年 12 月 20 日 上午 10:23 
Ah, yes that might be it, thank you!
Spirit 2018 年 12 月 22 日 上午 5:29 
bioreactors need food and your empire produces none when you chose this civic + a random one (no assimilator, terminator or servant)
can you change the reactor to a different one ?
edit : game crashes as soon the planet finishes colonization
edit 2 : this mod is not compatible with bigger colonies
edit 3 : game crashes as soon someone attacked one of my starbases (+ - 10 days)
最后由 Spirit 编辑于; 2018 年 12 月 22 日 下午 12:22
cmaglio 2018 年 12 月 22 日 上午 10:02 
race organics lives from the start in the machine world at the same time have adaptability to it is normal ?
Nikal 2018 年 12 月 22 日 下午 12:13 
Perhaps consider removing Ecumenopolis from the list of planet classes meant to be harvested... :P

Also, the "Harvested World" modifier should be removed once we terraform into a Machine World imho.
最后由 Nikal 编辑于; 2018 年 12 月 28 日 上午 9:01
SthepKnyght 2018 年 12 月 22 日 下午 12:39 
Greetings. I have a game going, with your mod -its amazing thanks-, but i've quite the conundrum. I just went to war with a nearby faction, and captured two planets... ... so are they gonna be remaining into 'normal' state, or is there any way to eat them up into harvester worlds ?
Duke_44 2018 年 12 月 24 日 上午 10:16 
when i colonised an Elysium ring from Gigastructures, it turned it into a harvest world, do tou know if it does this to all non vanilla planets?
最后由 Duke_44 编辑于; 2018 年 12 月 28 日 上午 8:07
Jan-VGH 2018 年 12 月 25 日 上午 11:07 
Whenever the colonization of a ringworld segment has finished the game crashes. This wasn't the case before I used the civic
Rob  [开发者] 2018 年 12 月 25 日 上午 11:12 
@Jan-VGH - Strange, not able to replicate that myself. Added to the fix list for next patch regardless :)
Jan-VGH 2018 年 12 月 25 日 下午 12:18 
@Rob - I apologize for the false alarm the problem is caused by that ringworld start mod since it is not only occuring with the civic but also without as well as organic (hive and normal).

I apologize for the inconvenience and I thank you for creating this mod. I enjoy it so far :)
Rob  [开发者] 2018 年 12 月 25 日 下午 2:40 
@Jan No worries, have a good one :)
Seiggrain Hart 2018 年 12 月 26 日 下午 2:28 
Not sure if this bug has been fixed yet or not, but it seems the planet background image for Bio-Harvesters is broken atm. It just shows up as a mass of grey clouds for me.
It MAY be because I use a couple of UI mods.
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