DayZ
bzReload
S4MT3Kツ 2018 年 12 月 7 日 上午 10:40
Main Questions.
1. ServerSide install requiered?

2. I hope i get this right- When the weapon jams, and i hold reload (r) it prefers the unjamming procedure instead of detach mag and empty chamber. after unjammed, it will go ahead with this mod (detach mag and empty chamber) ?!?! Will it be the same with "pressing" r? Can you maybe make a Video where you differ the cases :D
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banano_zieve  [开发者] 2018 年 12 月 7 日 上午 11:28 
1. ServerSide only requires "bzReload.bikey" provided to be placed in server's "keys" folder.
2. Correct. Hold reload (r) - First the weapon unjamming then detach/empty chamber. However, if you press reload (r) while the weapon is jammed, magazine will be swapped but weapon will stay jammed. If the weapon is non-magazine-loadable (mosin, shotgun, etc.) - nothing will happen until weapon is unjammed. Will upload a video later today or early tomorrow. Hope this helps.
S4MT3Kツ 2018 年 12 月 7 日 下午 12:24 
Purrfect explanation my man. Thx for this. will definitely take a deeper look at this. Great work. THX
S4MT3Kツ 2018 年 12 月 7 日 下午 1:22 
Okay whatever is wrong here, it is just happening nothing. Does this mod need any equals set? I run my server without verifySignatures. Even when i try to implement it with @bzReload it wont work. Either only installed on Server, client or both. key is in folder all the time. =/
banano_zieve  [开发者] 2018 年 12 月 7 日 下午 3:11 
Make sure you are subscribed to this mod and it is downloaded. It should be located in "..\steamapps\common\DayZ\!Workshop\@bzReload". If it's not there, launch DayZ Launcher once, should fix it. Then start the game using either DayZ Launcher with @bzReload box checked in "mods" tab OR with "-mod=!Workshop\@bzReload" (without quotes) in DayZ launch parameters (right-click DayZ -> Properties -> Set launch options...). Let me know if it worked or not.
S4MT3Kツ 2018 年 12 月 8 日 上午 9:36 
Ok, it worked. One of the most Complicated way ever^^. Im not a big fan of Subscribing. However, thx for help!
RX-0 2019 年 2 月 4 日 上午 10:48 
Banano_Zleve Hi Tovarischy i have question for you :

How to include other weapon to this mods

Exemple i have DayZPlus and Fidov Pack 4 and some weapon don't take the magzine with pressing R i have the magazine in inventory full but that won't load like the classname are not include in your mods or something like that and i want to add this classname / Weapon & Mag into your mods but i don't see where to add this :/


My idea its to make a config file to write into this .txt or .json files all classname of modded weapon and magzine to make it reloadable with your mods ...



banano_zieve  [开发者] 2019 年 2 月 5 日 上午 4:30 
Updated.
RX-0 2019 年 2 月 5 日 上午 5:37 
Can you make a google drive or other for download ?
RX-0 2019 年 2 月 6 日 上午 5:05 
:insurgent:
最后由 RX-0 编辑于; 2019 年 2 月 6 日 上午 5:05
RX-0 2019 年 2 月 13 日 上午 11:00 
...
S4MT3Kツ 2019 年 2 月 13 日 上午 11:42 
@[TK]BARRETTY-93

Why you dont Click subscribe. Go to [yourdriveletter]:\Steam\steamapps\workshop\content\221100

And copy it out from there?
RX-0 2019 年 2 月 13 日 下午 1:21 
Not working for me that why i ask make a external link for this mods :/
最后由 RX-0 编辑于; 2019 年 2 月 13 日 下午 1:21
S4MT3Kツ 2019 年 2 月 13 日 下午 1:31 
Works for everybody. You have Steam and A Pc. Whats the problem?
RX-0 2019 年 2 月 13 日 下午 3:36 
The Problem Comrade is mods don't appear in workshop download folder !
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