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Andorian Advancements:
Andorian Ale
Mining Consortium
Aenar Dampening Field
Enforcer Clans
Sirillium Warheads
Andorian Art Academy
Imperial Guard
Federation Advancements:
Adv. Stellar Cartography
Ferengi Rules of Acquisition:
#34 War is good for business
Cardassian Advancements:
Infiltration Protocols
Vulcan Advancements:
Vulcan High Council
Vulcan Exodus
KirShara Writings of Surak
Long Range Listening Posts
Minisry of Diplomacy
Ancient Vulcan Reliquary
Ministry of Security
Vulcan High Command
Vulcan Warp Drive
Vulcan Monasteries
Vulcan Agendas:
Control 10 Systems
Complete 3 Advancements from Rival factions...
That's quite the list.
So it's the Advancement Cards, and not the Exploration Cards.
The script didn't make that particularly clear
I guess most of those changes are in UCR2.0 as well, but can one of you maybe send me a link to UCR3? It isn't listed on boardgamegeeks and I don't know any other site for that.