Installer Steam						
					
				
				
									log på
											 | 
						sprog
						
																																					简体中文 (forenklet kinesisk)
																													繁體中文 (traditionelt kinesisk)
																													日本語 (japansk)
																													한국어 (koreansk)
																													ไทย (thai)
																													Български (bulgarsk)
																													Čeština (tjekkisk)
																																							Deutsch (tysk)
																													English (engelsk)
																													Español – España (spansk – Spanien)
																													Español – Latinoamérica (spansk – Latinamerika)
																													Ελληνικά (græsk)
																													Français (fransk)
																													Italiano (italiensk)
																													Bahasa indonesia (indonesisk)
																													Magyar (ungarsk)
																													Nederlands (hollandsk)
																													Norsk
																													Polski (polsk)
																													Português (portugisisk – Portugal)
																													Português – Brasil (portugisisk – Brasilien)
																													Română (rumænsk)
																													Русский (russisk)
																													Suomi (finsk)
																													Svenska (svensk)
																													Türkçe (tyrkisk)
																													Tiếng Việt (Vietnamesisk)
																													Українська (ukrainsk)
																									Rapporter et oversættelsesproblem
							
						
											






Could it be that the Ferengi Allies aren't passed on if the player currently holding it takes the card up and places it back into their Trade Agreement/Ally area?
At one point, we had the feeling that the Ferengi Ally wasn't moved once for whatever reason (log said "not passed because you didn't have it at the beginning/end/etc.)
The description tracks whether the card should be passed. You'll see a Hold and Held tag. The card starts with the Hold tag. Once you have it in your area during your build phase, the Hold tag changes to Held. During the Recharge stage, the card only passes if it has the Held tag in the description.
The next end phase it was passed again.
Maybe we were wrong and misremembered, though.
Could player interaction change the tags in some way?