RimWorld
Real Ruins
ag96 2019 年 6 月 24 日 下午 10:23
existing save compatible?
I tried looking in desrciption, faqs, and roaming through discussions but im not seeing an answer to this question, so does this mod work for existing saves?
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MR. TETEREW  [開發人員] 2019 年 6 月 26 日 上午 6:50 
Yes, it works for existing saves, it adds events to the world, and it adds ruins for all new maps. However, existing settlements won't be affected
ag96 2019 年 6 月 26 日 下午 8:28 
引用自 MR. TETEREW
Yes, it works for existing saves, it adds events to the world, and it adds ruins for all new maps. However, existing settlements won't be affected
thank you for the reply, and i also didnt see this question asked but for local cache or even for the online server will it take bases from not supported older versions of the game?
MR. TETEREW  [開發人員] 2019 年 7 月 15 日 上午 6:43 
引用自 AngryGamer1996
引用自 MR. TETEREW
Yes, it works for existing saves, it adds events to the world, and it adds ruins for all new maps. However, existing settlements won't be affected
thank you for the reply, and i also didnt see this question asked but for local cache or even for the online server will it take bases from not supported older versions of the game?
The mod spawns only compatible items, so if anything become unsupported, this item will just be ignored. Also it's supposed to be used with 1.0 and higher, so there should not be any really breaking changes between blueprints.
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