RimWorld

RimWorld

Hats Display Selection
Bug report
Exception drawing Corpse_Human1140370: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.InBounds (Verse.IntVec3 c, Verse.Map map) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.RegionAndRoomQuery.RegionAt (Verse.IntVec3 c, Verse.Map map, Verse.RegionType allowedRegionTypes) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.RegionAndRoomQuery.DistrictAt (Verse.IntVec3 c, Verse.Map map, Verse.RegionType allowedRegionTypes) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.RegionAndRoomQuery.RoomAt (Verse.IntVec3 c, Verse.Map map, Verse.RegionType allowedRegionTypes) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.GridsUtility.GetRoom (Verse.IntVec3 loc, Verse.Map map) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.GridsUtility.UsesOutdoorTemperature (Verse.IntVec3 c, Verse.Map map) [0x00000] in <501333add04d433e9b8a51d43bed4954>:0
at HatDisplaySelection.Patch+<>c__DisplayClass31_0.<DrawHatWithHair_14>g__DrawApparel_14|2 (RimWorld.ApparelGraphicRecord apparelRecord) [0x0018a] in <b5fcfb647f1f4cae915fadc63c3e82fb>:0
at HatDisplaySelection.Patch.DrawHatWithHair_14 (UnityEngine.Vector3 rootLoc, UnityEngine.Vector3 headOffset, System.Single angle, Verse.Rot4 bodyFacing, Verse.Rot4 headFacing, Verse.RotDrawMode bodyDrawType, Verse.PawnRenderFlags flags, System.Boolean bodyDrawn) [0x00a5b] in <b5fcfb647f1f4cae915fadc63c3e82fb>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
at Verse.Corpse.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000b] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.Thing.Draw () [0x00015] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.ThingWithComps.Draw () [0x0000e] in <501333add04d433e9b8a51d43bed4954>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <501333add04d433e9b8a51d43bed4954>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()


This is the error log i get spammed with.
Had turned on hide on everything + auto hide hats indoor and sleep.

The human corpse1140370 mentioned in the log was a raider with a cowboy hat who i killed.

Edit: After some testing it seems to only react when i turn on auto hide (indoors)
No error appears when using only the other options.
Naposledy upravil Talesin; 27. říj. 2022 v 17.05
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Zobrazuje se 12 z 2 komentářů
I had also errors when i tried change some settings, like hide hair with some hats like rekon helmets, Left by default all seems fine.
When this mod is used together with the Annelitrice and Ancient Species race mods, it will cause the race character to go bald
What I can find in common is that both races need to use the add-ons menu in the character editor to modify it when modifying their hairstyles
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Zobrazuje se 12 z 2 komentářů
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