RimWorld
Animal Gear
Owlchemist 10 AGO 2021 a las 18:24
Dress animals
If you're looking to add some more bells n whistles to the framework, there is this one idea I've had ever since I first start using this mod.

I think a lot of people were getting a bit of a chuckle at the idea of animals running off to go dress themselves, no problem. What if pawns had to dress animals instead? This would both be more realistic and and solve a frequently asked question we keep getting on the steps needed to get an animal to wear something.

As for the how, I'd recommend checking out the mod Dress patients which already supports animal equipment. The only catch is the animal has to be in a downed state. If it could work in any-state + being a framework option to be the normal method, I'd totally use that :D
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Dylan  [desarrollador] 11 AGO 2021 a las 9:41 
Yeah, it only is like that because it was a easy and working way (they just doing the same as normal colonists)

I will have a look at the 'DressPatients' thing, how involved it would be.

But it would be nice, kind of like the training is (well maybe they would even need training for some thinking of it, but I think that would be a pretty drastic change, especially with the AnimalTab mods etc. out there)
Owlchemist 11 AGO 2021 a las 15:48 
Publicado originalmente por Dylan:
But it would be nice, kind of like the training is (well maybe they would even need training for some thinking of it, but I think that would be a pretty drastic change, especially with the AnimalTab mods etc. out there)

This may be too involved to code, idk, but a happy-medium could be something like... the more trained an animal is, the less time it takes to dress them up. I can attest to this with my own irl pets xD
Dylan  [desarrollador] 11 AGO 2021 a las 15:50 
^^ makes sense, that way you benefit from the training in some way aswell, but we would not need anything special that breaks other things
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