ARK: Survival Evolved

ARK: Survival Evolved

Blessing of Unicorns
Thirteen  [개발자] 2018년 10월 21일 오전 1시 32분
Spawn Codes and Tags
Administratrive Information:

Mod ID: 1526243940

Dino Name Tag: FancyHorseIce
Dino Name Tag: UnicornLightning
Dino Name Tag: FancyHorseFire
Dino Name Tag: FancyHorsePoison

Ice Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Ice/FancyHorseIce_Character_BP.FancyHorseIce_Character_BP'" 500 0 0 120

Lightning Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Lightning/UnicornLightning_Character_BP.UnicornLightning_Character_BP'" 500 0 0 120

Fire Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Fire/FancyHorseFire_Character_BP.FancyHorseFire_Character_BP'" 500 0 0 120

Poison Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Poison/FancyHorsePoison_Character_BP.FancyHorsePoison_Character_BP'" 500 0 0 120
Thirteen 님이 마지막으로 수정; 2018년 11월 9일 오후 10시 56분
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Thirteen  [개발자] 2018년 12월 10일 오후 3시 31분 
hmm I dunno, i'll look into it this evening, but they should work as normal.
SenhorBravoYT 2018년 12월 29일 오후 5시 25분 
I'm sorry for the ask but where do i find the creatures in the game?
Thirteen  [개발자] 2018년 12월 29일 오후 5시 57분 
They are set up to mirror where Equus spawn. Any spawn map that lists Equus will have where you should go.
DeadbutDelicious 2019년 4월 23일 오후 2시 29분 
I'd like to add the Unicorn Poop to the S+ pull function. Do you have the spawn codes for those as well?
Thirteen  [개발자] 2019년 4월 24일 오후 9시 12분 
can you spawn poop? is that a thing? I honestly haven't tried... and when I tested it I ran around after them until they pooped. Show me a normal poop spawn code and I'll see if i can refactor it to do the unicorn poop[s]
DeadbutDelicious 2019년 4월 25일 오전 10시 56분 
Unfortunately I don't have a spawn code for the poop. If I could get that code I could probably write the S+ pull function.
I attempted the following with no luck, not sure this would be the right path, I just used the blueprints you had above for the characters and modified them slightly. I highly doubted the GFI from the start.

cheat GiveItem "Blueprint'/Game/Mods/UnicornFeces/Fire/FireUnicornFeces_PrimalItem_BP.FireUnicornFeces_PrimalItem_BP'" 1 0 0

Cheat GFI FireUnicornFeces 1 0 0

I'm guessing it wasn't a function that was implemented in the development. Or I've got the codes all wrong.
DeadbutDelicious 님이 마지막으로 수정; 2019년 4월 25일 오전 11시 10분
Thirteen  [개발자] 2019년 4월 25일 오후 9시 15분 
Try:

"Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'"
DeadbutDelicious 2019년 4월 26일 오후 1시 12분 
IT WORKED!

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'" 1 0 0 0
DeadbutDelicious 2019년 4월 26일 오후 1시 27분 
So I just went through and tested for each element. I'm able to spawn all of them in with the exception of Lightning. I've never had the opportunity to tame one so idk if they poop haha but I'm assuming they do.

The following worked:
cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'" 1 0 0 0

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Ice/PrimalItemConsumable_UnicornIcePoop.PrimalItemConsumable_UnicornIcePoop'" 1 0 0 0

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Poison/PrimalItemConsumable_UnicornPoisonPoop.PrimalItemConsumable_UnicornPoisonPoop'" 1 0 0 0


I could not get this to work for Lightning:


cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Lightning/PrimalItemConsumable_UnicornLightningPoop.PrimalItemConsumable_UnicornLightningPoop'" 1 0 0 0


The S+ pull function for the ones I did get to work should be the following: (Missing LIghtning)

PullResourceAdditions=/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop,/Game/Mods/FancyUnicorns/Ice/PrimalItemConsumable_UnicornIcePoop.PrimalItemConsumable_UnicornIcePoop,/Game/Mods/FancyUnicorns/Poison/PrimalItemConsumable_UnicornPoisonPoop.PrimalItemConsumable_UnicornPoisonPoop
Thirteen  [개발자] 2019년 4월 26일 오후 9시 45분 
cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Lightning/PrimalItemConsumable_LightningPoop.PrimalItemConsumable_LightningPoop'" 1 0 0 0
DeadbutDelicious 2019년 4월 28일 오전 2시 23분 
Sweet, it worked. Thank you!
DeadbutDelicious 2019년 10월 19일 오후 3시 36분 
Hi again, I'm working on modifying the spawns on my map but it doesn't seem to be working. I tried using the following to remove their spawns from the map but they are still spawning. Am I missing something? Did I get the dino names wrong?

NPCReplacements=(FromClassName="FancyHorseIce_BP_C",ToClassName="FancyHorseIce_BP_C")
NPCReplacements=(FromClassName="UnicornLightning_BP_C",ToClassName="UnicornLightning_BP_C")
NPCReplacements=(FromClassName="FancyHorseFire_BP_C",ToClassName="FancyHorseFire_BP_C")
NPCReplacements=(FromClassName="FancyHorsePoison_BP_C",ToClassName="FancyHorsePoison_BP_C")

PS. the above s+ code is no longer working for Unicorn Poop. I'll have to dive in that again and see if I can figure out what's going on. If I get it all figured out I'll post the findings here in case someone else wants to do the same.
DeadbutDelicious 2019년 10월 26일 오전 11시 52분 
I guess I should mention I'm using ASM you dump in the NPC replacement like above and then it provides you with options of spawnable or tameable and I have selected for them not to spawn. The same process works for other dinos.
So really asking if "FancyHorseIce_BP_C" for example is the correct dino name. Or if it's simply just "FancyHorseIce"

NPCReplacements=(FromClassName="FancyHorseIce",ToClassName="FancyHorseIce")
DeadbutDelicious 2019년 11월 3일 오전 8시 40분 
I think I figured it out the correct string would be

NPCReplacements=(FromClassName="FancyHorseIce_Character_BP_C",ToClassName="FancyHorseIce_Character_BP_C")

And change the last dino code to whatever you want it replaced by. Now I can use the simple spawners to spawn them in very rarely in the respective biomes.
In case someone else comes across this.
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