ARK: Survival Evolved

ARK: Survival Evolved

Blessing of Unicorns
Thirteen  [開発者] 2018年10月21日 1時32分
Spawn Codes and Tags
Administratrive Information:

Mod ID: 1526243940

Dino Name Tag: FancyHorseIce
Dino Name Tag: UnicornLightning
Dino Name Tag: FancyHorseFire
Dino Name Tag: FancyHorsePoison

Ice Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Ice/FancyHorseIce_Character_BP.FancyHorseIce_Character_BP'" 500 0 0 120

Lightning Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Lightning/UnicornLightning_Character_BP.UnicornLightning_Character_BP'" 500 0 0 120

Fire Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Fire/FancyHorseFire_Character_BP.FancyHorseFire_Character_BP'" 500 0 0 120

Poison Spawn Code:
cheat SpawnDino "Blueprint'/Game/Mods/FancyUnicorns/Poison/FancyHorsePoison_Character_BP.FancyHorsePoison_Character_BP'" 500 0 0 120
最近の変更はThirteenが行いました; 2018年11月9日 22時56分
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Thirteen  [開発者] 2018年12月10日 15時31分 
hmm I dunno, i'll look into it this evening, but they should work as normal.
I'm sorry for the ask but where do i find the creatures in the game?
Thirteen  [開発者] 2018年12月29日 17時57分 
They are set up to mirror where Equus spawn. Any spawn map that lists Equus will have where you should go.
I'd like to add the Unicorn Poop to the S+ pull function. Do you have the spawn codes for those as well?
Thirteen  [開発者] 2019年4月24日 21時12分 
can you spawn poop? is that a thing? I honestly haven't tried... and when I tested it I ran around after them until they pooped. Show me a normal poop spawn code and I'll see if i can refactor it to do the unicorn poop[s]
Unfortunately I don't have a spawn code for the poop. If I could get that code I could probably write the S+ pull function.
I attempted the following with no luck, not sure this would be the right path, I just used the blueprints you had above for the characters and modified them slightly. I highly doubted the GFI from the start.

cheat GiveItem "Blueprint'/Game/Mods/UnicornFeces/Fire/FireUnicornFeces_PrimalItem_BP.FireUnicornFeces_PrimalItem_BP'" 1 0 0

Cheat GFI FireUnicornFeces 1 0 0

I'm guessing it wasn't a function that was implemented in the development. Or I've got the codes all wrong.
最近の変更はDeadbutDeliciousが行いました; 2019年4月25日 11時10分
Thirteen  [開発者] 2019年4月25日 21時15分 
Try:

"Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'"
IT WORKED!

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'" 1 0 0 0
So I just went through and tested for each element. I'm able to spawn all of them in with the exception of Lightning. I've never had the opportunity to tame one so idk if they poop haha but I'm assuming they do.

The following worked:
cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop'" 1 0 0 0

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Ice/PrimalItemConsumable_UnicornIcePoop.PrimalItemConsumable_UnicornIcePoop'" 1 0 0 0

cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Poison/PrimalItemConsumable_UnicornPoisonPoop.PrimalItemConsumable_UnicornPoisonPoop'" 1 0 0 0


I could not get this to work for Lightning:


cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Lightning/PrimalItemConsumable_UnicornLightningPoop.PrimalItemConsumable_UnicornLightningPoop'" 1 0 0 0


The S+ pull function for the ones I did get to work should be the following: (Missing LIghtning)

PullResourceAdditions=/Game/Mods/FancyUnicorns/Fire/PrimalItemConsumable_UnicornFirePoop.PrimalItemConsumable_UnicornFirePoop,/Game/Mods/FancyUnicorns/Ice/PrimalItemConsumable_UnicornIcePoop.PrimalItemConsumable_UnicornIcePoop,/Game/Mods/FancyUnicorns/Poison/PrimalItemConsumable_UnicornPoisonPoop.PrimalItemConsumable_UnicornPoisonPoop
Thirteen  [開発者] 2019年4月26日 21時45分 
cheat giveitem "Blueprint'/Game/Mods/FancyUnicorns/Lightning/PrimalItemConsumable_LightningPoop.PrimalItemConsumable_LightningPoop'" 1 0 0 0
Sweet, it worked. Thank you!
Hi again, I'm working on modifying the spawns on my map but it doesn't seem to be working. I tried using the following to remove their spawns from the map but they are still spawning. Am I missing something? Did I get the dino names wrong?

NPCReplacements=(FromClassName="FancyHorseIce_BP_C",ToClassName="FancyHorseIce_BP_C")
NPCReplacements=(FromClassName="UnicornLightning_BP_C",ToClassName="UnicornLightning_BP_C")
NPCReplacements=(FromClassName="FancyHorseFire_BP_C",ToClassName="FancyHorseFire_BP_C")
NPCReplacements=(FromClassName="FancyHorsePoison_BP_C",ToClassName="FancyHorsePoison_BP_C")

PS. the above s+ code is no longer working for Unicorn Poop. I'll have to dive in that again and see if I can figure out what's going on. If I get it all figured out I'll post the findings here in case someone else wants to do the same.
I guess I should mention I'm using ASM you dump in the NPC replacement like above and then it provides you with options of spawnable or tameable and I have selected for them not to spawn. The same process works for other dinos.
So really asking if "FancyHorseIce_BP_C" for example is the correct dino name. Or if it's simply just "FancyHorseIce"

NPCReplacements=(FromClassName="FancyHorseIce",ToClassName="FancyHorseIce")
I think I figured it out the correct string would be

NPCReplacements=(FromClassName="FancyHorseIce_Character_BP_C",ToClassName="FancyHorseIce_Character_BP_C")

And change the last dino code to whatever you want it replaced by. Now I can use the simple spawners to spawn them in very rarely in the respective biomes.
In case someone else comes across this.
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