Space Engineers

Space Engineers

Modular Encounters Systems
Krzd-A4 2019 年 5 月 18 日 上午 3:31
Controlling spawn rates based on Faction?
Is it possible to control spawn rates based on the Faction Tag? And is it possible to do so for certain areas to create "safe areas" with a higher police presence and less pirates or "dangerous areas" with a higher pirate spawn rate?
This would be in combination with just the EEMod
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Meridius_IX / Lucas  [开发者] 2019 年 5 月 18 日 下午 12:49 
Currently not supported via any configs in the mod. Has been suggested before though, and would consider it if I can figure out a clean way to implement it with the existing settings
Krzd-A4 2019 年 5 月 20 日 上午 1:28 
Ok, thank you!
Emiricol4Rl 2019 年 5 月 26 日 下午 2:01 
I asked something similar quite a while ago now. IIRC there's a workaround involving setting up "territories" that can have a unique spawn list (?) but I can't recall whether that was limited to planets, or could be set up in a radius from specific coordinates. (Nor do I remember how to set up territories, anymore). Meridius could probably tell you more about that on the Discord server, or someone else would know.
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