Space Engineers

Space Engineers

Modular Encounters Systems
Crash
2019-04-09 21:24:41.396 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet.
2019-04-09 21:24:52.448 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Blocks.MyMultiTextPanelComponent.<>c__13`1.<CreateTerminalControls>b__13_40(T x)
at Jimmacle.BuildVision.PropertyItem.<>c__DisplayClass6_0.<ForColor>b__0(Item x)
at Jimmacle.BuildVision.NotificationMenu.Item.Refresh(Boolean show)
at Jimmacle.BuildVision.NotificationMenu.Update()
at Jimmacle.BuildVision.BuildVisionComp.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2019-04-09 21:24:52.449 - Thread: 1 -> Hiding window
2019-04-09 21:24:52.449 - Thread: 1 -> Hiding window done
2019-04-09 21:24:52.449 - Thread: 1 -> Showing message

It is newly created world on earth.

Any help would be appretiated.

The whole file: https://drive.google.com/open?id=1feKsaEdgO8S5O2eY-w694fpItTPK-yNX
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Meridius_IX / Lucas  [kehittäjä] 9.4.2019 klo 13.11 
The log indicates that Build Vision is likely the cause of that crash. Judging by the presence of the MyMultiTextPanelComponent bit, its likely that mod hasn't been updated to support the way text surfaces are handled (just a guess at this point).
Thx i will try removing build vision.

Game hasn't crash since i have removed build vision.
Viimeisin muokkaaja on JWRezold; 11.4.2019 klo 4.37
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