XCOM 2
RPG Overhaul - Even More Specializations
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bstar  [开发者] 2018 年 9 月 5 日 上午 4:31
Bug Reports
Found bugs? Report them in here.
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正在显示第 1 - 15 条,共 47 条留言
Scarno 2018 年 9 月 13 日 上午 9:24 
Hi bstar - again, great mod.

Bug report: the shotgun range penalties (damage fall-off) from the original RPGO mod are still applying to Slug Shot even though the perk says there shouldn't be any range penalties.
Schadenfreude 2018 年 9 月 13 日 上午 11:35 
I'll have to assume it's this mod doing this, since it changes the skill, I can't really troubleshoot, since I'm deep into a campaign, but the skill "Light'em up" doesn't confer a second action, even with normal rifles or other weapons that are not cannons and sniper rifles.

Also since this mod touches on LW skills, which require additional secondary weapons, like the Arc Launcher, is it possible that this mod may bug out the Arc Launcher skills? Because using the Arc Launcher with the skill to disorient enemies on a miss won't apply.
最后由 Schadenfreude 编辑于; 2018 年 9 月 13 日 上午 11:36
bstar  [开发者] 2018 年 9 月 13 日 上午 11:41 
@Scarno

I will have a look when I have time and will try to fix it.


@Schleicherfreund

This mod should not affect Light 'Em Up in any way except for the weapon category restrictions. It also doesn't modify any Arc Thrower skills in any way. Are you using custom weapons? Otherwise, I don't know what would cause this. Please do some troubleshooting.
Dev 2018 年 9 月 14 日 下午 5:54 
@bstar could it be the Lubrications class mods that is causing the sniper rifle AP issues? And possibly the light em up issue as well?
bstar  [开发者] 2018 年 9 月 14 日 下午 6:09 
Maybe? It's not causing any issues for me and I haven't been able to reproduce the issue. Can you provide some more information? Which perks do the soldiers have? Do they use custom weapons?
Dev 2018 年 9 月 15 日 下午 12:02 
For me it happened with RPGO squaddies and conventional sniper rifles. Perks were just standard hotshot, eagle eye, etc. stuff. Soldiers couldn't shoot after moving and the overwatch rules were also different, but I never figured out what they actually were.
Lithe 2018 年 9 月 16 日 上午 12:07 
RPGO just got an update, adding a bunch of new Squaddie perks from the MINT mod. I don't think any of my new campaign's Squaddies got those perks, so this mod's changes to Squaddie perks might be stepping on the toes of that update.
bstar  [开发者] 2018 年 9 月 16 日 上午 1:39 
Yep I know, I worked on that update myself. I'll be home in a few hours and will update this mod then.
Lithe 2018 年 9 月 16 日 上午 2:35 
Thank you :D
Fleshseeker 2018 年 9 月 28 日 下午 11:39 
This is a report for a bug fixed:

After last patch of RPGO with more innated perks
It break the hook of I'm commmander here Mod, make it view Gunner perk tree as a AWC and limiting it to 4-6 perk only.This ending up whole RPGO perk list into a choas.

There is a way to bypass it by setting

I'm commander here MOD's XComGameData

XComHeadquarters_NumAWCAbilities=4

change to 7

This way even that mod veiw Gunner perk tree as a AWC perk but still leaving it untouch.

However, there is a side effect: Hero class whom only have 7 rank would also having 7 AWC perk, which mean they could have a AWC perk in their squaddie rank...

Just a reporting in, in case someone would need this.
最后由 Fleshseeker 编辑于; 2018 年 9 月 29 日 上午 1:08
SkySpirit 2018 年 10 月 16 日 上午 11:07 
Bug report: all of LW2 Classes's perks are missing. I'm not sure what could cause that because, as of now, I've got ~400 mods active
bstar  [开发者] 2018 年 10 月 16 日 上午 11:11 
Are you absolutely sure you've activated LW2 Classes and Perks?
SkySpirit 2018 年 10 月 16 日 上午 11:20 
@bstar well, XCOM 2 Mod launcher says so
SkySpirit 2018 年 10 月 17 日 上午 5:01 
At first I blamed "I'm the Commander here", but after disconnecting it and starting a new campaign, the error remained.
I've tried uninstall all perk/class-relaited mods, before starting new campaignwith RPGo, mayby I miss some. Full mod list[drive.google.com], if you want to take a look at it.
bstar  [开发者] 2018 年 10 月 17 日 上午 5:19 
.... You do not have LW2 Classes and Perks active.
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