Garry's Mod

Garry's Mod

Enhanced Sandbox NPCs
The Supreme Combine 2018 年 8 月 27 日 上午 11:30
bugs
post any bugs here. (if creater wants to make his own. then he can remove this one.)
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正在显示第 1 - 14 条,共 14 条留言
Blixibon  [开发者] 2018 年 8 月 27 日 上午 11:50 
You don't have to make discussions for these things unless you have anything to add yourself.
The Supreme Combine 2018 年 8 月 27 日 下午 12:15 
引用自 Blixibon
You don't have to make discussions for these things unless you have anything to add yourself.

ok but what if someone wanted to post bugs :p
Blixibon  [开发者] 2018 年 8 月 27 日 下午 1:12 
They could just leave a comment. Less complicated and easier to be notified. Most people don't ask for help in the discussions anyway.
The Supreme Combine 2018 年 8 月 27 日 下午 1:33 
引用自 Blixibon
They could just leave a comment. Less complicated and easier to be notified. Most people don't ask for help in the discussions anyway.

i would do that but i dont own the game, only shared and i can't post comments on the main section which sucks
bol 2018 年 8 月 28 日 上午 3:51 
Helicopter cant attack with bombs or with minigun
Blixibon  [开发者] 2018 年 8 月 28 日 上午 7:01 
Helicopter cant attack with bombs or with minigun
Elaborate please. Were you in a vehicle? Are you sure it wasn't trying to get in front of you to drop bombs? What else were you doing?
Grox 2018 年 8 月 29 日 上午 12:46 
gunship does not work even with air support.
The Supreme Combine 2018 年 8 月 31 日 上午 7:16 
when i spawned strider in gm_bigcity i got this error:

[ERROR] lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150: bad argument #1 to 'SetPos' (Vector expected, got nil)
1. SetPos - [C]:-1
2. ESBOXNPCS_CreateStriderPath - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150
3. ESBOXNPCS_HandleNPC - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:635
4. fn - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:896
5. Call - lua/ulib/shared/hook.lua:109
6. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:457
7. unknown - gamemodes/sandbox/gamemode/commands.lua:482
8. unknown - lua/includes/modules/concommand.lua:54

and then strider was unable to be removed via remove button
最后由 The Supreme Combine 编辑于; 2018 年 8 月 31 日 上午 7:16
Blixibon  [开发者] 2018 年 8 月 31 日 上午 7:42 
引用自 Sarin the Sniper
when i spawned strider in gm_bigcity i got this error:

[ERROR] lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150: bad argument #1 to 'SetPos' (Vector expected, got nil)
1. SetPos - [C]:-1
2. ESBOXNPCS_CreateStriderPath - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150
3. ESBOXNPCS_HandleNPC - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:635
4. fn - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:896
5. Call - lua/ulib/shared/hook.lua:109
6. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:457
7. unknown - gamemodes/sandbox/gamemode/commands.lua:482
8. unknown - lua/includes/modules/concommand.lua:54

and then strider was unable to be removed via remove button
Thank you for bringing this to my attention.

Do they work on maps that actually support their movement like gm_construct or gm_skycity?
The Supreme Combine 2018 年 8 月 31 日 上午 8:53 
引用自 Blixibon
引用自 Sarin the Sniper
when i spawned strider in gm_bigcity i got this error:

[ERROR] lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150: bad argument #1 to 'SetPos' (Vector expected, got nil)
1. SetPos - [C]:-1
2. ESBOXNPCS_CreateStriderPath - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:150
3. ESBOXNPCS_HandleNPC - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:635
4. fn - lua/autorun/server/sv_enhanced_sandbox_npcs.lua:896
5. Call - lua/ulib/shared/hook.lua:109
6. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:457
7. unknown - gamemodes/sandbox/gamemode/commands.lua:482
8. unknown - lua/includes/modules/concommand.lua:54

and then strider was unable to be removed via remove button
Thank you for bringing this to my attention.

Do they work on maps that actually support their movement like gm_construct or gm_skycity?

skycity? i haven't tried that map and about gm_construct i forgot, i may check if it happens here too.
The Supreme Combine 2018 年 8 月 31 日 上午 9:03 
i have tested gm_construct and works fine, but idk why it did not work on gm_bigcity.
Hilo 2018 年 11 月 18 日 下午 10:48 
The Metrocop doesn't draw their pistols and not shoot at all and do a wierd animation trying to unholster his pistol
The Manhacks won't get thrown into the air but stay in the metrocop's hands when deployed
The Manhack does not transform from portable to operational. Instantly spawns in spinning
PCAwesomeness 2019 年 5 月 28 日 下午 5:00 
If you set the Shield Scanner Mine-Dropping behavior to any value greater than 0.00, Shield Scanners will have a 100% to spawn with a Hopper Mine in their claws.

If you set "Alyx Gets in Nearest Jalopy" to true, Alyx will run after the Jalopy but not actually enter it.
最后由 PCAwesomeness 编辑于; 2019 年 5 月 28 日 下午 5:04
ZenKazzy 2020 年 10 月 21 日 上午 2:04 
引用自 PCAwesomeness
If you set the Shield Scanner Mine-Dropping behavior to any value greater than 0.00, Shield Scanners will have a 100% to spawn with a Hopper Mine in their claws.

If you set "Alyx Gets in Nearest Jalopy" to true, Alyx will run after the Jalopy but not actually enter it.
same goes to me
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