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Oh yea didnt think of that xd
Would it be possible to make it so when an enemy force enters the area there is like 20% chance for an army to spawn?
Something like that would actually be pretty neat. Perhaps a bit more than two turns, though. Maybe between three and five, depending on how far the army moves from the gate? Would make a lot of sense lore-wise as well. Without someone like Archaon or Sigvald leading them, a horde of Chaos Undivided inevitably succumbs to fighting amongst themselves over who gets to lead.
Playing as chaos and it's frustrating.
Just curious, did this get implemented? Was about to start a new chaos game, and it was always infuriating how the enemy AI's will just loop around me and retake everything I raze unless my AI vassal isn't an idiot (LOL like that happens, ever.) But I don't want to be super OP either.
I completely support this.
I have a favor to ask as well. Could you make one of these for beastmen and their herdstones? I never get to see an actual horde of beastmen in my campaigns.
Just set the Horde grow lvl to zero and give them a growth malus:)
No buildings, no units;)
With the end of the End Times change it back to the normal Climate.
Donno however if its possible to create a new climate bruhh