RimWorld
Nano Repair Tech
 このトピックはピン留めされているので、おそらく重要です
Ogre  [開発者] 2018年7月21日 21時02分
Known Issues
  • Beds that already have a defined tick function will lose that function in their Nano variant. Impacted mods:
    • Vanilla Furniture Expanded - Spacer Module (advanced beds)
      • The beds will get whatever the stat benefits of the spacer bed are, plus the nano repair functionality, but you will not get the Hediff that gets put on the pawn while the pawn sleeps from the Spacer Module mod


  • The bill for creating nano fuel base from unwanted apparel at the biofuel refinery currently ignores haul to stockpile setting. It will always be dropped on the floor. It will probably be broken forever because I don't know how to fix it.
  • The art for the fuel is terrible. I know. I can't art. Sorry about that.
最近の変更はOgreが行いました; 2020年9月8日 13時57分
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rema 2018年7月23日 14時27分 
For some reason I cannot see the techs and when I go to the mods list it says unknown version. I use the github version if that helps.
Ogre  [開発者] 2018年7月23日 20時12分 
Sorry terraria is awesome! I don't have a distribution on github setup for the game. That is just the source code.

Do you not like the subscribe method that steam uses?
rema 2018年7月25日 13時17分 
I use the non-steam version of the game.
rema 2018年7月29日 9時35分 
Are you still there?
nano tech animal beds can't be deconstructed nor can it be reinstalled or uninstalled, even if punching it to 0 hit point it still stays.
Please Ogre why is not working for me? in the version 1.0 is all Ok but now in 1.1 is not working. The message say for the version: [0]: none
May 10th. Animal beds still cannot be deconstructed or deleted/destroied via debug menu. This applies to both nano animal sleeping spots and animal beds. Error log follows.

====Error log=====
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Building_Bed.get_OwnersForReading () [0x00006] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Building_Bed.RemoveAllOwners () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Building_Bed.DeSpawn (Verse.DestroyMode mode) [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Thing.Destroy (Verse.DestroyMode mode) [0x00053] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ThingWithComps.Destroy (Verse.DestroyMode mode) [0x00007] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at (wrapper dynamic-method) Verse.Building.DMD<DMD<Destroy_Patch1>?80435072::Destroy_Patch1>(Verse.Building,Verse.DestroyMode)
at RimWorld.Designator_Deconstruct.DesignateThing (Verse.Thing t) [0x0002e] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Designator_Deconstruct.DesignateSingleCell (Verse.IntVec3 loc) [0x0000a] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Designator.DesignateMultiCell (System.Collections.Generic.IEnumerable`1[T] cells) [0x00041] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x0012c] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.MapInterface.HandleMapClicks () [0x0000f] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00089] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Root.OnGUI () [0x0003d] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
Verse.Log:Error(String, Boolean)
Verse.Root:OnGUI()

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Building_Bed.get_OwnersForReading () [0x00006] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Building_Bed.RemoveAllOwners () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Building_Bed.DeSpawn (Verse.DestroyMode mode) [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Thing.Destroy (Verse.DestroyMode mode) [0x00053] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ThingWithComps.Destroy (Verse.DestroyMode mode) [0x00007] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at (wrapper dynamic-method) Verse.Building.DMD<DMD<Destroy_Patch1>?80435072::Destroy_Patch1>(Verse.Building,Verse.DestroyMode)
at Verse.DebugToolsGeneral.Destroy () [0x00028] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.DebugTool.DebugToolOnGUI () [0x00018] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.DebugTools.DebugToolsOnGUI () [0x00007] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000b4] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Root.OnGUI () [0x0003d] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
Verse.Log:Error(String, Boolean)
Verse.Root:OnGUI()
最近の変更はDrats666が行いました; 2020年5月9日 21時24分
Alguien encontró la solución de porque las camas desaparecen cuando cargas la partida?
The royal nano repair bed does not count as a royal bed for noble pawns
im having a problem with couples not auto assigning to the same bed, they always choose seperate beds with nano tech and the regular beds work just fine
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