Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Switzerland
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
Digihuman  [kehittäjä] 27.6.2018 klo 8.32
BUG REPORTS THREAD
Please report any bugs you may find here, so that they are easier to keep track of. :)
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Is it really impossible to make the mod compatible with mac?
Digihuman  [kehittäjä] 30.6.2018 klo 1.10 
Compatibility is pretty much reliant on the mac version being updated to the PC version's level, AFAIK.
I met Switzerland in another game... and I got the intro message for Lautaro (which was the previous and only other leader I'd met).

Also, since I can't ask in a comment right now due to Steam's latest ♥♥♥♥♥♥: does the Kantonsparlament works with Civitas City-State Expanded extra city state types?
Viimeisin muokkaaja on circeus; 11.7.2018 klo 11.49
Digihuman  [kehittäjä] 11.7.2018 klo 12.35 
Hi!

Hm, the intro message thing sounds odd. I just tested myself, and his regular speech showed up as normal.

Did you meet him at the same time as Lautaro? I know that sometimes there's a bug for all civs where if you meet two at once, the wrong intro message plays.
If not, would you care to tell me what mods you were using in addition to Switzerland?

Also, if you've not played since, would you mind uploading your modding logs, if possible? Those often help pinpoint any bugs.
Digihuman  [kehittäjä] 11.7.2018 klo 15.47 
Oh, also @Circeus, regarding the Kantonsparlament:

It doesn't gain any bonuses from the Entertainment or Consular city-states by design, as those CSes do not have associated yields. It currently doesn't get a benefit from Maritime city-states, but that will change as soon as CSE is updated next, so keep an eye out for that :)
So I take it aqueducts work with agricultural states? My list of mod is getting pretty long, but I'm about 90% sure this was one of those weird one-time interaction that may never happen again and would be virtually impossible to replicate anyway.
Digihuman  [kehittäjä] 12.7.2018 klo 2.16 
off the top of my head, I don't recall if Agricultural CSes work with the Aqueduct. They might, but it's been a while (and I just woke up xD). But since it has a yield associated with it I believe you're right.
It seems that Escher's ability does not affect workshops. Since I'd assume this is the actual desired effect and not a bug, maybe it should be described as "factories and power plant's regional bonuses provide [...]" or "regional bonuses from industrial zone buildings provide [...]" instead of talking about just all buildings in the industrial zone.
Digihuman  [kehittäjä] 17.7.2018 klo 2.31 
Ah, yes. You are right, it only applies to the Factories and Power Plants (since they have regional yields, unlike the workshop). I'll discuss the edit with the others.
chimp  [kehittäjä] 17.7.2018 klo 3.43 
Quickly chiming in, "additional regional yields" in the description means it is intended to apply only to those buildings that have regional yields (the factory and power plant as Digi mentioned). The workshop would need to be edited for all players to change this as it cannot be changed by modifiers, but it's pretty common knowledge that workshops don't have regional yields so we just went with the precedent set by Firaxis with Nicola Tesla ("This district's regional buildings provide +2 Production.") instead of listing the buildings individually. After all, there might be another mod out there that gives workshops a regional yield, so this would be automatically compatible. Hope that helps!
I should point out that Nicola Tesla does state "regional buildings".

Anyway, I've ran the Cantonal Council project several times now, and I've never managed to get any inspiration out of it...
circeus 24.10.2019 klo 19.23 
Okay, I've just started my first game with the reworked version, and after finally getting my first inspiration, I most definitely did not get any extra era score/glory from it.

(ETA: reloading the game showed the right score, but still seems like it should update right away. The glory-related policy cards from Rule with Faith work just fine, after all.)
Viimeisin muokkaaja on circeus; 24.10.2019 klo 19.31
Okay, i think I have a theory: I think the ability triggers only if you the inspiration happen during your turn. I had both the Foreign Trade and the Political Philosophy inspirations happen on the AI turn (AI unit stumbling into my sight), and did not get era score from them. At the same time, I also did not get any era score from Military Tradition, so there's something going on there...
Viimeisin muokkaaja on circeus; 25.10.2019 klo 2.17
Hey there, I just wanted to say that when giving Switzerland a test, I found that the only part of their Civ Ability that doesn't seem to work is the gaining +1 Era Score upon triggering an Insperation.

The other parts of their ability work fine, though.
Also the Kantonsparlament doesn't seem to get the additional Influence from having a Governor in the city.
Viimeisin muokkaaja on CyberGamer15; 21.7.2020 klo 5.09
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