Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Switzerland
77 条留言
Lone Star 2024 年 9 月 1 日 上午 11:41 
hey, I'm a huge fan of how well this mod was made, truly great work, and I wanted to ask whether you would make a Bohemia/Czech Republic civ mod as well. It would be absolutely awesome, though it probably takes a lot of work.
Ori Vandewalle 2024 年 8 月 4 日 下午 9:19 
4 years late here but as far as era score from inspirations, to make that work again you have to change line 102 in the file Switzerland_Scripts.lua from...

Game.ChangePlayerEraScore(playerID, 1)

to...

Game.GetEras():ChangePlayerEraScore(playerID, 1)
joule_jb 2024 年 3 月 8 日 上午 6:06 
They should have extra gold and food from cows
F3NiTiV 2022 年 4 月 28 日 上午 4:12 
Hey i cant use them in the game as a civ? will there be a update?
[WEF] Von Steinmetz 2022 年 2 月 2 日 上午 6:45 
Based and redpilled
chicken nugget consumer 2021 年 10 月 31 日 下午 5:26 
the only complaint is that the only leader available is industry/gold focused, is there a chance for a culture/loyalty focused one?
Martin 2021 年 5 月 2 日 下午 7:52 
Hello,
I am a Swiss citizen and would like to try to create a minimalistic mod for Switzerland, but i am an absolute nut when it comes to graphics.
Whom do i ask for permission to use the icons you designed for this mod ?
Which are the minimal files i need to include to make these icons work ?
Pyroshrimp 2021 年 2 月 12 日 下午 5:00 
@laurana Kanan i tried it again with the leader and wont show up
Laurana Kanan 2021 年 1 月 24 日 下午 3:26 
@Pyro - Did you also subscribe to the Escher leader mod linked in the description?
Pyroshrimp 2021 年 1 月 24 日 下午 2:07 
the civ wont show up
Amos Thurkell 2021 年 1 月 3 日 上午 11:20 
It would be nice to consider the Kantonsparlament as a Market instead of a bank, since the Golden Bank already replaces the bank, when you play with the Owls of Minerva.
justice.dan 2020 年 11 月 29 日 上午 9:37 
Any chance of tweaking the Kantonsparlament to be a market replacement instead of bank to work with the gilded vault?
LNBalestra 2020 年 6 月 27 日 下午 4:37 
Hey @Chimpan'G does this mod work with the new spawn dates mod?
EmperorOvaltine 2020 年 4 月 5 日 上午 7:34 
To clarify: I had the unique building built in the cities I checked for the + influence for established governor bit.
EmperorOvaltine 2020 年 4 月 5 日 上午 7:33 
Just did a playthrough with Switzerland and can confirm @O2Methematics and @cgbspander 's reports. I didn't get era score for triggering inspirations or influence from cities with established governors. I also wasn't getting the +1 favor from allied city states as far as I could tell. The +1 envoy from governor promotions seemed to work fine, though.
La Creatura 2020 年 3 月 2 日 上午 10:35 
Hi, just want to report that it seems getting an inspiration doesn't increase era score.
FM25 2020 年 1 月 26 日 下午 12:47 
Sorry to say that, but Switzerland not being able to build banks must be among the silliest things I ever heard of
cgbspander 2019 年 12 月 13 日 上午 3:02 
"+1 Influence per turn when there is an established Governor in the city." seems doesn't work, played several times only with SW in mod list.
RedWillow1917 2019 年 8 月 15 日 上午 8:44 
Do you take requests?
Mojave Neon 2019 年 7 月 27 日 下午 2:00 
This one was a whole lot of fun, with Escher as the leader. The CUA is helpful throughout the game, and helped me chain golden ages together. I also helped me to be suzerain of many city-states, which further helped me out in the diplomatic arena. All of that put together is quite powerful, so this civ might not be the best fit for multiplayer games because of that, but it is amazingly fun for single-player games. Escher's LUA was nice, being quite useful without feeling overpowered. The Kantonsparlament was also pretty well balanced while being useful, as it takes awhile before you can even build it, but can pump out some rather nice amounts of gold thanks to its synergy with the CUA. I enjoyed the Reislaufer as well, selecting unique promotions was pretty nice. Overall, just a great civ.
chimp  [作者] 2019 年 7 月 17 日 上午 4:20 
@janwal it will usually be on the translation file itself, and if I recall correctly the translation for this was provided by u/WeeklyMeat on Reddit. I'll ask Digi to add that to the description above actually.
janwal 2019 年 7 月 16 日 下午 1:43 
where are credits for translation?
spazzrights 2019 年 6 月 19 日 上午 12:55 
Could you add John Calvin as an alt leader?
chimp  [作者] 2019 年 6 月 13 日 下午 12:23 
Hey @Benedikt, thanks for the feedback here as well! I think it might just be a localisation issue in some of the text - I've found that "Kantonsparlament" as one word is too long for the interface to handle in some cases, and I've been meaning to get around to separating it into two separate words, which I think will fix it.

Haha agreed on the diplomatic favor too - the AI does overvalue it, but I think that's being addressed in the next patch from Firaxis if I'm not mistaken.

Thanks for the kind words. I'm currently trying to get a massive City-States Expanded rebuild across the finish line at the moment, lots of testing. But I'll be looking to update the rest of the Civitas civs as well :)
Gjando 2019 年 6 月 13 日 上午 11:47 
Very nice mod. Did one complete playthrough. There are some visual bugs with the unique building. In some cases its described as a district in others as a building. Sometimes there are weird letters shown instead of a coherent text. I think it might have to do with the district being reworked into a building but not all the texts have been changed accordingly. Otherwise everything functioned as described. The leader might be too powerfull due to the ai vastly overestimating the value of Diplomatic favor. (which is of course not your fault, but you can get insane ammount of gold trading it)

I think the era score bonus is unnecessary. This leader would be good enough without it. But i guess as long as Scythia exists you dont really need to balance anything.

Very well done! Plz update your other leaders and city state mods. They are amazing.

P.s. Im making a little post about bugs I've encountered with Taino. Mbe some of them are easy to fix.
Digihuman  [作者] 2019 年 5 月 15 日 上午 9:11 
@teaman042: Yes, yes it does!
2019 年 5 月 14 日 下午 2:27 
Does this have support for YNAMP?
Digihuman  [作者] 2019 年 3 月 25 日 上午 2:52 
@Hunkin11: They do indeed!
hunkim11 2019 年 3 月 24 日 下午 11:55 
Kanton have a unique 3d design? for example Reislaufer.
chimp  [作者] 2019 年 2 月 21 日 上午 2:29 
@schnuef here's the link to the old version if you wanted to finish your current game

https://drive.google.com/open?id=1sii5iaHZz8tE6kM1_UMIDw4fVAYRnPzT

Please be aware that this version will no longer be supported going forward though. The version that is currently live will let you play Rise & Fall only, but it will have the new UB in it instead as the AI handles it better.
Digihuman  [作者] 2019 年 2 月 21 日 上午 1:35 
@Panzerfan: Did you remember to also download the leader? He's been separated from the civilization itself (much like with JFD's civs).
Panzerfan 2019 年 2 月 21 日 上午 1:28 
I updated the mod, but can't select the civilization when making a new game.
I already tried uninstalling and reinstalling the mod. It didn't work
Anyone have the same issue?
schnuef 2019 年 2 月 20 日 下午 11:59 
now with the new version I can't open my old game anymore (don't have the new dlc) :steamsad:
chimp  [作者] 2019 年 2 月 20 日 下午 5:08 
This has been updated for GS now. The Rise and Fall version is still there in the background, but some parts of it will change as per the description above. Two major changes are in the unique infrastructure and the split between civilization and leader.

The infrastructure is now a unique building because we found that the AI simply wasn't smart enough to use the district to a degree that makes them worth having as opposition, and the split is because we intend to make more leaders for this civ and feel like it's worth giving you guys the choice when that time comes.

Gathering Storm has made possible what we were originally aiming for with the design, so we hope you enjoy the changes! Thanks for your patience :)
Panzerfan 2019 年 2 月 16 日 下午 4:02 
@Digihuman:
Good to hear! I'm looking forward to it
Digihuman  [作者] 2019 年 2 月 16 日 上午 11:11 
@Panzerfan:
I cannot say exactly when yet, there's a lot of mods to go through first. Additionally, this civ and leader will be receiving a minor overhaul for GS (it will remain the same for R&F players, however).
Panzerfan 2019 年 2 月 16 日 上午 10:10 
When will this mod be updated for the new addon?
yves.geinoz 2018 年 12 月 27 日 下午 1:16 
Hello ! It's really fun playing with Switzerland !!! Thank you for your job !!! Where do you come from ? Gruyère ? Bulle, Gruyères, La Tour.......??????
siau2tie1 2018 年 10 月 14 日 上午 6:31 
The UU cannot upgrade to Pike and Shot like the Pikeman. But others mods of CIVITAS match Steel and Thunder mod very well.
ropestring3 2018 年 8 月 27 日 下午 3:40 
thanks. may i ask, which district does consular city states make kantos parliament give gpp for?
Digihuman  [作者] 2018 年 8 月 27 日 下午 3:36 
@bobbyandassociate: Hi, thanks for your question!
No, this mod does not work with Kantorr's "City-State Types Basemod" (which, based on its comment section and update history, appears to have gone unupdated since Rise and Fall came out). However, CIVITAS' "City-States Expanded" mod does add Maritime, Entertainment, and Consular city-state types, and is compatible with the Kantonsparliament.
ropestring3 2018 年 8 月 27 日 上午 10:38 
hello question there is that big civitas mod that adds more city state types like artisan does kantos parliament react to that?
Gandalf The Pimp 2018 年 8 月 12 日 上午 3:27 
@Digihuman RAF. its fine now, its ccqui acting up. thx though
Digihuman  [作者] 2018 年 8 月 9 日 上午 12:47 
@Gandalf:
Which DLC and/or mods are you using?
Gandalf The Pimp 2018 年 8 月 8 日 下午 11:38 
not sure if its just me, but i can't make traders perform trade route to other switzerland city. is there something im missing?
Llyth 2018 年 8 月 6 日 下午 7:20 
The Civitas pack is outstanding! This is developper-quality work, congratulations.
I was trying to theorycraft a few civs, but it turns out that 1) I can't mod and 2) you had really good ideas too. :D You absolutely nailed it.

Again, congrats on the good work!
jasshwua 2018 年 8 月 3 日 上午 9:50 
good mod, not to op like other modded civs
chimp  [作者] 2018 年 7 月 16 日 下午 5:27 
@Panzerfan hey thanks for the feedback. The capitals will be determined by the leader, and in Escher's instance, he was president of the Zurich government, leaving Bern reserved for an alt. leader down the line ;) I'm sure that's just a Civ thing where the music will change up sometimes so that it's not repeating the same tune. Switzerland's music is actually set to use the same as France, so I'm sure that the chants were from another civ that chimed in after a while.
Panzerfan 2018 年 7 月 16 日 上午 5:57 
It's a nice mod, but the starting city for me was Zürich, which should be Bern, our capital
I also found the background music to be some chanting (sounding more like indians rather than swiss) i think the german or dutch one would fit better

But all in all i like the mod
watsface 2018 年 7 月 5 日 上午 7:31 
These Uniques 100% suit my play style! Can't wait to try it.