Stellaris

Stellaris

Ancient Cache of Technologies
PiFi 21. feb. 2021 kl. 11:25
Game crashes in Endgame
I'm not sure if this is due to ACOT or a conflict with one of my other mods, but my game keeps crashing during the endgame. It always happens some time after I finished the 1800-day Stellarite Power situation log event, so I have never seen these weapons.

Another thing I noticed is that since adding ACOT, the Spiritual FE spawns in as Despicable neutrals. It still behaves like a FE, but it is weird. I cannot assure whether this is a conflict with the Expanded Civics and Ethics-mod I run (which does not always work 100% perfectly; I'll add the actual name of the mod later), but it is related to how ACOT interacts with it or the game.

EDIT: I made an error: it happens while I'm analysing 'the stars beckon' in the situation log, but before it is finished.
Sidst redigeret af PiFi; 28. feb. 2021 kl. 13:08
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PiFi 28. feb. 2021 kl. 13:09 
The error report is like this:

Unhandled exception C0000005 (EXCEPTION_ACCESS_VIOLATION) at address 0x00007FF7D88E2B6A

Stack Trace:
1 stellaris.exe PHYSFS_swapULE64 (+ 859018)
2 stellaris.exe PHYSFS_swapULE64 (+ 855741)
3 stellaris.exe PHYSFS_swapULE64 (+ 847672)
4 stellaris.exe PHYSFS_swapULE64 (+ 844742)
5 stellaris.exe PHYSFS_swapULE64 (+ 846115)
6 stellaris.exe PHYSFS_swapULE64 (+ 846057)
7 stellaris.exe PHYSFS_swapULE64 (+ 846128)
8 stellaris.exe PHYSFS_swapULE64 (+ 846128)
9 stellaris.exe PHYSFS_swapULE64 (+ 991842)
10 stellaris.exe PHYSFS_swapULE64 (+ 12497065)
11 stellaris.exe PHYSFS_swapULE64 (+ 815225)
12 stellaris.exe PHYSFS_swapULE64 (+ 815313)
13 stellaris.exe PHYSFS_swapULE64 (+ 815225)
14 stellaris.exe PHYSFS_swapULE64 (+ 13100260)
15 stellaris.exe PHYSFS_swapULE64 (+ 13100051)
16 stellaris.exe PHYSFS_swapULE64 (+ 13096947)
17 stellaris.exe PHYSFS_swapULE64 (+ 815225)
18 stellaris.exe PHYSFS_swapULE64 (+ 815313)
19 stellaris.exe PHYSFS_swapULE64 (+ 815225)
20 stellaris.exe PHYSFS_swapULE64 (+ 815313)
21 stellaris.exe PHYSFS_swapULE64 (+ 12471304)
22 stellaris.exe PHYSFS_swapULE64 (+ 815313)
23 stellaris.exe PHYSFS_swapULE64 (+ 819593)
24 stellaris.exe PHYSFS_swapULE64 (+ 2973897)
25 stellaris.exe PHYSFS_swapULE64 (+ 1909624)
26 stellaris.exe PHYSFS_swapULE64 (+ 570700)
27 stellaris.exe PHYSFS_swapULE64 (+ 524928)
28 stellaris.exe PHYSFS_swapULE64 (+ 14316171)
29 stellaris.exe PHYSFS_swapULE64 (+ 261373)
30 stellaris.exe PHYSFS_swapULE64 (+ 1097402)
31 stellaris.exe PHYSFS_swapULE64 (+ 14240114)
32 stellaris.exe PHYSFS_swapULE64 (+ 14241608)
33 stellaris.exe (function-name not available) (+ 0)
34 stellaris.exe (function-name not available) (+ 0)
35 stellaris.exe SDL_wcslen (+ 1939866)
36 stellaris.exe SDL_wcslen (+ 1582246)
37 KERNEL32.DLL BaseThreadInitThunk (+ 20)
38 ntdll.dll RtlUserThreadStart (+ 33)
39 ntdll.dll RtlUserThreadStart (+ 33)

I am also pretty sure it is ACOT causing the issues, as it generates tons of errors on startup regarding other mods, like Gigastructural Egnineering. It just doesn't crash the system on loading the game.
Sidst redigeret af PiFi; 28. feb. 2021 kl. 13:13
Gilchrist 1. mar. 2021 kl. 9:57 
I have the same issue with the Fallen Empire but my game crashes in endgame before I even get to finish the project for Stellarite power.
PiFi 1. mar. 2021 kl. 13:23 
Oprindeligt skrevet af BlackKaiserDrake:
I have the same issue with the Fallen Empire but my game crashes in endgame before I even get to finish the project for Stellarite power.
That's my bug exactly. I think it might have to do with empires getting/not getting access to stellarite weaponry.
Bedge 8. mar. 2021 kl. 7:26 
yeah I just went through the logs and this mod makes so many errors
Stache_ofVictory 13. mar. 2021 kl. 16:34 
I'm pretty sure this is the same thing happening to my game. My game just started crashing randomly and the only thing I did recently was start the research "The Stars Beckon". So I canceled the research and now it runs fine with no crashes.

Sidst redigeret af Stache_ofVictory; 13. mar. 2021 kl. 17:06
Spirit 14. mar. 2021 kl. 1:25 
same problem here , before some changes were made i reached the stellarite tech level but now it crashes , cant even finish a game
either its a mod issue or a different one is fiddling around , no idea why but i think the former is the case that this mod is highly unstable now when it comes to stellarite power unlock

edit : i suggest the creator to move this option to the AI assistent you get when researching alpha tech
Sidst redigeret af Spirit; 14. mar. 2021 kl. 1:32
H11DN-D4NG3R  [udvikler] 27. mar. 2021 kl. 5:08 
Would like to state that this haves been already reported on the discord and stuff like that.
From my assumption its a mod incompatibility. (because i havent accually crashed doing Chain, end game/curator and all).
Are u using irony mod manager? I have same issuse but after I reset all mods and using vanila launcher there no crash
PiFi 29. mar. 2021 kl. 11:26 
Oprindeligt skrevet af H11DN-D4NG3R:
Would like to state that this haves been already reported on the discord and stuff like that.
From my assumption its a mod incompatibility. (because i havent accually crashed doing Chain, end game/curator and all).
Well, yeah. It appears incompatible with Gigastructures, which is kinda funny given the latter mentions one should use mods like these in particular for its mod-specific hard challenges. And it likely has to do with weapon or tech allocation by ACOT not applying properly to the latter's crisis empires.

If it is pushed to the discord, then hopefully it might get fixed in the future.


Oprindeligt skrevet af Dekker (dragon warrior):
Are u using irony mod manager? I have same issuse but after I reset all mods and using vanila launcher there no crash

Using what? I've never heard of Irony mod manager. I've always used the unmodified launcher. It crashes me nonetheless.
Spirit 3. apr. 2021 kl. 22:56 
well i´m not even using gigastructures but some other mods that add ethic specific techs and buildings and it worked before , now it just crashes the moment i do the science convention for stellarite , game even crashes when AI is researching it
PiFi 4. apr. 2021 kl. 3:06 
Oprindeligt skrevet af Spirit:
well i´m not even using gigastructures but some other mods that add ethic specific techs and buildings and it worked before , now it just crashes the moment i do the science convention for stellarite , game even crashes when AI is researching it
So the Ethics mods I use also cause the crash? Oh dear...
PiFi 4. maj 2021 kl. 6:26 
Sorry for double-posting, but I was wondering if this bug is resolved in the current version, as I'm wary of starting a game to only find out it crashes again in the endgame. Discord is a bit of a maze for me.
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