Scrap Mechanic

Scrap Mechanic

Intelligentia Mod
Ignavum 2018 年 6 月 23 日 上午 6:33
Could you add a feature to the turret AI?
the idea i had is:make so the AI would work normaly when it is uncolored, but when it is it should either ignore its own color (for multiple team) or target only its own.
< >
正在显示第 1 - 9 条,共 9 条留言
Ignavum 2018 年 6 月 23 日 上午 6:34 
or is it impossible at the moment because of limitations of the API ?
DANKLING 2018 年 6 月 23 日 上午 7:58 
can you add something that makes it so when you aim with the handheld spudgun the turret will aim where your aiming
MS-Dos 2018 年 6 月 23 日 上午 10:23 
I don't think you understand how hard it is to do that, although i could be wrong.
Ignavum 2018 年 6 月 23 日 上午 10:38 
i doubt what peanutbutter mentioned is even posible at the moment.
the API is quite retricting.
YT_BlueFlame  [开发者] 2018 年 6 月 23 日 上午 11:02 
what he mentioned is possible, but I believe brent or some1 else was already working on that, but I can always add it. For the color, it is possible and will probably a feature for the modular AI im working on.
DANKLING 2018 年 6 月 23 日 下午 3:28 
by the way just saying the mod is great
DANKLING 2018 年 6 月 23 日 下午 3:40 
other thing is can you add Proximity sensors that have a lower range than 50
DANKLING 2018 年 6 月 23 日 下午 3:46 
the reason why is so you can make sentrys that will self destruct or something like a claymore
Logical 2018 年 7 月 12 日 上午 12:29 
I think multiple teams would be awseome, im thinking a.i base turrets, auto aiming plane turrets and such in multiplayer
< >
正在显示第 1 - 9 条,共 9 条留言
每页显示数: 1530 50