Scrap Mechanic

Scrap Mechanic

Intelligentia Mod
624 条留言
TOPSTAR 7 月 26 日 上午 10:35 
how to use a gyroscope???
FunkWolfie 7 月 18 日 上午 10:40 
the 500x Tracker is acting like a magnet
Plugga76 6 月 19 日 上午 12:10 
it eiher tracks every player or no player
bober_drewutko 3 月 24 日 上午 10:57 
player imitator is off sometimes idk why
NoNameIdk1 2024 年 10 月 13 日 上午 7:08 
how are you even meant to use the turret output blocks? i got the outputs but nothign to use em for.
Femboy impregnator 2024 年 10 月 8 日 上午 9:08 
It's sad to see such a useful mod fall
The developer abandoned the mod
The new mod that was supposed to be better than its predecessor was also abandoned
And the mod itself only works adequately on old versions of sm
Root 2024 年 4 月 25 日 上午 6:54 
I have a problem with imitators. They are really glitchy, sometimes they don't work when i just place them, sometimes they randomly turn off, sometimes other blocks don't interact with them properly. It takes 2-3 restarts to get them working properly, and after i place them 2 or 3 times they glitch out again. I really would love this mod if not for the imitators, i can't have any fun
planeguy-737-1 2024 年 2 月 4 日 下午 4:15 
why would you deprecate this amazing mod
holololl135 2024 年 1 月 1 日 下午 12:50 
какой же ты гениален я думал это пиздец сложно окзывается расплюнуть даже кто в жизни строит может запомнить
BananaPen 2023 年 11 月 20 日 上午 6:29 
everyone who likes this mod, most likely you will like the "robotization" mod.
try it and you won't regret it:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2936300656
octodad 2023 年 7 月 19 日 上午 3:00 
and you can just put it on cars
A Brilliant Gamer 2023 年 7 月 5 日 上午 10:24 
i would love to see a bot proximity sensor so i can defend my farm with auto turrets
Memor1ezz 2023 年 5 月 19 日 上午 4:04 
the turret kinda glitchy
Alien 2023 年 5 月 10 日 下午 4:52 
after placing 11 sensors. Sensors 12,13,14... doesn't detect the player
SL8RtheCRE8R 2023 年 4 月 16 日 上午 10:47 
that explains why the player magnets aren't working thx soo much for the mod :D
Spooderp 2023 年 4 月 11 日 上午 8:36 
The player imitators arent working
Sap 2023 年 3 月 19 日 下午 6:50 
for me the mod works 100% ok ?? pitty it can only track players,, wuld love to use them on my farm klling Hay bots
FOKS 2023 年 3 月 13 日 上午 5:37 
iiii
PetSackboy 2023 年 3 月 4 日 下午 3:45 
He said if the mod is broken it will remain broken.
Sorry to crush your dreams strud :/
Stradivarius 10 2023 年 2 月 23 日 上午 8:00 
I don't know why, but the main unit in the turret system is broken. Instead of pointing at the player, it leads in different directions. Please fix this.
Kototop_CMB 2023 年 2 月 5 日 上午 7:27 
ты идиот?
KREIG 2023 年 2 月 5 日 上午 5:26 
как установить мод?
Gutter Weasel 2023 年 1 月 29 日 上午 10:53 
How does the Quantum Auto Turret AI work?
AronPro 2023 年 1 月 20 日 上午 9:10 
how do i download this
jjjubies 2022 年 12 月 4 日 下午 6:34 
The player immitators tend to break if you load one from a blueprint ive noticed, as long as you only manually place them you dont seem to have a problem
olisemrbm 2022 年 9 月 22 日 上午 2:28 
The player imitators stoped working and sometimes they work?
TyrForge 2022 年 8 月 31 日 上午 7:43 
the sm.localPlayer.getPosition is deprecated.you should use character.worldPosition instead can
you fix this
turnerdeedo 2022 年 8 月 27 日 下午 5:57 
The mod seems to be broken... The turret AI is not sending signals to the AI output blocks. Is anyone else aware of this problem?
danne 2022 年 8 月 20 日 下午 1:15 
Every time I try to build a turret it gets stuck in a loop and just wobbles back and forth.
TheGamingCow 2022 年 8 月 12 日 下午 9:00 
If you can, can you add a way to make the AI ignore the same colored AI or have some similar method so the AI could have like teams
sleepnow 2022 年 7 月 7 日 下午 8:12 
+1 AI for tracking bots and tracker units
Briann 2022 年 7 月 6 日 下午 10:38 
The ai have started to stop working including the player imitators.
Sufi 2022 年 6 月 28 日 上午 9:44 
Why player imitator stops working after some time?
SzybkiTos1ek 2022 年 6 月 27 日 上午 3:20 
maybe tracker for bots ?
Inferno47 2022 年 6 月 11 日 下午 12:44 
proximity sensor for 50 blocks go as far to the last largest placed proximity sensor at the max 250
Inferno47 2022 年 6 月 11 日 下午 12:41 
i found a bug, the proximity sensors from 50 to 250, the largest number over rides the smaller numbers, this doesn't happen for 500 and 1000 proximity sensors
EtheraelEspeon 2022 年 5 月 30 日 下午 8:13 
Ooh! Heck yeah ^^
<3
YT_BlueFlame  [作者] 2022 年 5 月 29 日 下午 2:19 
thats the plan, but better and working differently
Miikka poikela 2022 年 5 月 27 日 上午 8:34 
but can you making a ai parts for 0.6.0 update
YT_BlueFlame  [作者] 2022 年 5 月 25 日 下午 4:02 
0.6.0 got me back into modding, so I hope I'll be able to get a new mod with the same features out in a couple months
Kototop_CMB 2022 年 5 月 21 日 上午 2:34 
are you idiot?
Miikka poikela 2022 年 5 月 9 日 上午 11:13 
can you fix now for 0.6.0 update please
Генерал Вибратор 2022 年 4 月 19 日 上午 8:28 
Hello, my friend and I found a bug if two players use a magnet, then it breaks and does not work.
captjlance 2022 年 3 月 23 日 下午 6:27 
nevermind i thought it was called a wasd convertor not ai output
captjlance 2022 年 3 月 23 日 下午 6:20 
in which mod is the wasd converter in?
Qtebakqsth 2022 年 3 月 13 日 上午 5:25 
can we have a player magnet proximity sensor?
I_have_no_idea 2022 年 2 月 17 日 上午 7:48 
there's a glitch where trackers are magnets and magnets are trackers
mister noob 2022 年 1 月 13 日 上午 6:59 
and yes i play kerbal
mister noob 2022 年 1 月 13 日 上午 6:58 
i like it
:steamthumbsup::Khappy:
Kototop_CMB 2022 年 1 月 9 日 下午 1:36 
how you try use it?