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and wen
Mine ones:
(+)
Can destroy sappers
After destroying a sapper, you get 2 seconds of minicrits on ALL weapons
+ 30% attack speed
(-)
-50% damage
-15 hp on wielder
If you hit a building while it's building it builds faster.
On hit: Target is marked for death, taking minicrits from all sources for 10 seconds.
On melee kill: Gives you a charge of "Grit" (10 max).
Each charge of "Grit" increases your melee damage by 10, and increases your movement speed by 5%.
-30% attack speed.
-25 health on wearer.
You are marked for death while wielding this, and for a short time after.
(You become a fragile, fast moving melee scoundrel while wearing this, and stay fast when unequipped.)
(Don't get hit.)
If Engineer...
+30% health/ammo repaired per swing.
+20% damage
Damage removes sappers (One hit).
-30% attack speed.
No minicrits.
(Essentially a heavier wrench that uses less metal to repair buildings.)
(Not too well against spies.)
Pros+
Removes sapper
Causes Bleeding
Cons-
20% Less damage
Just Sayin Engi's Need helps to :P
Pros:
+ Soldier, Engineer, and Pyro can equip this weapon
+ damage instantly destroys sappers
+ on hit: bleed effect for 7 seconds
+ while active - 20% explosion damage
Conz:
- 60% firing speed, player model uses two hands to open the blades and cuts the sapper
- 15% movement speed, it looks pretty heavy too
Like it?