Garry's Mod

Garry's Mod

Scenic NPCs
golaski 2018 年 6 月 8 日 上午 3:27
Walking Unarmed Combine Soldier bug
So when I spawn one, the soldier shoots me even though he doesn't have a weapon. When I turn on Ignore Player, he does walk but he's doing the animation like he has an AR2.

This what shows up in the console:
[Scenic NPCs] lua/entities/npc_walking_unarmed_combine_soldier/init.lua:119: attempt to call method 'AddEntityRelationship' (a nil value)
1. NeutralToEveryone - lua/entities/npc_walking_unarmed_combine_soldier/init.lua:119
2. unknown - lua/entities/npc_walking_unarmed_combine_soldier/init.lua:94

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vimiee UwU 2018 年 6 月 14 日 上午 4:35 
did u have some error ♥♥♥♥♥ like me if yes remove all ur addons and install this again
最后由 vimiee UwU 编辑于; 2018 年 6 月 14 日 上午 4:35
golaski 2018 年 6 月 14 日 上午 4:48 
it's kind of fixed but whenever it notices me, it stops walking but eh
vimiee UwU 2018 年 6 月 14 日 上午 4:54 
is the map AI Noded
golaski 2018 年 6 月 14 日 上午 5:00 
引用自 R1ceF4rm5r
is the map AI Noded
I tried it on gm_valley which I don't know if it's AI noded. If I turn on Ignore Players, it walks
vimiee UwU 2018 年 6 月 14 日 上午 5:06 
alright if you see combine not walking or some ♥♥♥♥♥ the map doesnt have nav mesh all you got to do is open up console type "nav_generate" dont write " and wait and the map should have npcs walking now
vimiee UwU 2018 年 6 月 14 日 上午 5:08 
i also recommended you to play gm_bigcity, VJ Base's Map (idk what name is it), gm_fork, etc because they are AI Noded
golaski 2018 年 6 月 14 日 上午 5:55 
thanks
also VJ's map is cityatwar
最后由 golaski 编辑于; 2018 年 6 月 14 日 上午 5:56
Zach88889  [开发者] 2018 年 6 月 14 日 下午 1:48 
引用自 R1ceF4rm5r
alright if you see combine not walking or some ♥♥♥♥♥ the map doesnt have nav mesh all you got to do is open up console type "nav_generate" dont write " and wait and the map should have npcs walking now
Actually the Normal NPCs use Ai nodes which can not be created using nav_generate.
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