Total War: ATTILA

Total War: ATTILA

Ancient Empires 2.0 - Part 1 of 2
CountDL 2018 年 7 月 28 日 下午 8:13
Request for a Unit Size Submod
The unit size in AE was lowered after Ver. 1.02e (or 1.03). However, many may prefer the old setting (256 for phalanx, 240 for melee, 120 for calvary, 48 for elephants etc.) just like myself. Therefore I'd like to send out a request to our fellow community for a submod that readjust the unit size to a more historically accurate level. My highest gratitude for those who would like to create such a mod, thank you all. (Sadly, I don't possese the skill needed, otherwise I'd do it myself...)
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正在显示第 1 - 15 条,共 24 条留言
Sgori 2018 年 8 月 4 日 下午 2:38 
Main problem with old unit size is engine. Frames of animations in 1vs1 full army are like 10 per second.
CountDL 2018 年 8 月 5 日 下午 7:49 
@Sgori Smaller army sizes are always available for people. And for better hardwares, the old unit size is totally functional. I'm just saying that people should have another option.
EnlowOne 2018 年 8 月 6 日 上午 5:10 
Yess plss. I wanted to edit it myself with pfm, but that isint possible. So please do it :))
CountDL 2018 年 8 月 6 日 上午 8:20 
引用自 Enlowe
Yess plss. I wanted to edit it myself with pfm, but that isint possible. So please do it :))
I've figured out how to modify the unit size, but I'm having troubles changing the size of the starting armies.
Philip  [开发者] 2018 年 8 月 6 日 上午 9:59 
引用自 CountDL
引用自 Enlowe
Yess plss. I wanted to edit it myself with pfm, but that isint possible. So please do it :))
I've figured out how to modify the unit size, but I'm having troubles changing the size of the starting armies.

The starting armies automatically update when you run a new startpos with the mod files. This is a pretty slow process and one of the reasons why there is no official support for a unit submod at this time - with updates to the mod every few days, this would require equally frequent maintenance. Certainly this will change when the rate of updates slows down as the mod gets nearer completion in terms of factions and features we want in, and we will start pushing out more official submods. Until then, it can be done, but it is a lot of work.
CountDL 2018 年 8 月 6 日 下午 9:48 
引用自 Philip
引用自 CountDL
I've figured out how to modify the unit size, but I'm having troubles changing the size of the starting armies.

The starting armies automatically update when you run a new startpos with the mod files. This is a pretty slow process and one of the reasons why there is no official support for a unit submod at this time - with updates to the mod every few days, this would require equally frequent maintenance. Certainly this will change when the rate of updates slows down as the mod gets nearer completion in terms of factions and features we want in, and we will start pushing out more official submods. Until then, it can be done, but it is a lot of work.
What do you mean by "automatically update when you run a new startpos with the mod files"?
WhiteWolf 2018 年 8 月 7 日 上午 3:07 
Amen. I would also love to see a unit size increase submod. When the unit sizes was reduced recently I was quite disappointed.
CountDL 2018 年 8 月 7 日 上午 3:09 
引用自 WhiteWolf
Amen. I would also love to see a unit size increase submod. When the unit sizes was reduced recently I was quite disappointed.
Yea, the old ones are more historically accurate.
Greyworm 2018 年 8 月 7 日 下午 9:00 
me too! i want larger armies, its more realistic... like actual cohort sized units would be awesome... and any chance legionaires can be given other abilities? like focus fire their pila on a certain target? and rank rotations for formations? that was really one of the major reasons why the legions were so good. they kept up a fresh front at all times by doing rank rotations. whereas most barbarian/other armies just fought til the front man dies or is taken out
CountDL 2018 年 8 月 7 日 下午 10:13 
引用自 Greyworm
me too! i want larger armies, its more realistic... like actual cohort sized units would be awesome... and any chance legionaires can be given other abilities? like focus fire their pila on a certain target? and rank rotations for formations? that was really one of the major reasons why the legions were so good. they kept up a fresh front at all times by doing rank rotations. whereas most barbarian/other armies just fought til the front man dies or is taken out
Changing the unit size wasn't all that hard, but I'm not sure if rank rotation is posible in the current system.
nihahs08 2018 年 8 月 10 日 上午 8:04 
It would be great if someone could increase the unit size again. I already asked in the AE forum for it. http://www.twcenter.net/forums/showthread.php?787655-Unit-size-change
最后由 nihahs08 编辑于; 2018 年 8 月 10 日 上午 8:04
CountDL 2018 年 8 月 10 日 上午 8:26 
引用自 nihahs08
It would be great if someone could increase the unit size again. I already asked in the AE forum for it. http://www.twcenter.net/forums/showthread.php?787655-Unit-size-change
I can probably do it but I realy need a more stable version of the mod.
nihahs08 2018 年 8 月 16 日 上午 7:25 
This would be so great
avVE 2018 年 9 月 9 日 上午 8:12 
any news on a units size mod?
CountDL 2018 年 9 月 10 日 上午 6:26 
引用自 avVE
any news on a units size mod?
Waiting for a more stable version.
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