ARK: Survival Evolved

ARK: Survival Evolved

Additional Lighting
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reinerSCT  [开发者] 2018 年 8 月 8 日 上午 11:50
Ini Options and Engram Overrides
[AdditionalLighting] BulbDefaultColorHue=16.000000 BulbDefaultLightColorStrengthMult=1.000000 BulbPaintedLightColorStrengthMult=1.000000 BulbLightIntensityMult=1.000000 BulbLightRadiusMult=1.000000 BulbEmissiveMult=1.000000 FireDefaultColorHue=16.000000 FireDefaultLightColorStrengthMult=1.000000 FirePaintedLightColorStrengthMult=1.000000 FireLightIntensityMult=1.000000 FireLightRadiusMult=1.000000 CandleDefaultColorHue=16.000000 CandleDefaultLightColorStrengthMult=1.000000 CandlePaintedLightColorStrengthMult=1.000000 CandleLightIntensityMult=1.000000 CandleLightRadiusMult=1.000000 CandleEnableFlicker=true ConstructionTableCraftSpeed=1.000000 LightSwitchActivationCooldown=1.500000 BasicLightSwitchMaxConnections=8 BasicLightSwitchRange=6000.000000 AdvancedLightSwitchMaxConnections=64 AdvancedLightSwitchRange=22000.000000 SensorCheckRate=40.000000 AllowLightSensor=true AllowPersonalLightSensor=false SpotlightIntensityMult=1.00000 SpotlightRadiusMult=1.00000 AllowSpotlightSequences=true HandheldIntensityMult=1.00000 HandheldRadiusMult=1.00000 HandheldDurabilityConsumptionMult=1.00000 DisableFuelUsage=true FuelConsumptionIntervalMult=1.0000 UseElectricity=true AllowColorizeAllStructures=false SequencerMaxSequenceLength=128


Explanation
FireDefaultColorHue=16.000000 CandleDefaultColorHue=16.000000 BulbDefaultColorHue=16.000000
- Changes the default(unpainted) light color hue of the desired light structures. You can search for an HSV/HSL color generator online and just insert the hue value of the chosen color.

BulbDefaultLightColorStrengthMult=1.000000 FireDefaultLightColorStrengthMult=1.000000 CandleDefaultLightColorStrengthMult=1.000000
- Changes the default(unpainted) light color strength of desired light structures.

BulbPaintedLightColorStrengthMult=1.000000 FirePaintedLightColorStrengthMult=1.000000 CandlePaintedLightColorStrengthMult=1.000000
- Changes the painted light color strength of the desired light structures.

BulbLightIntensityMult=1.000000 FireLightIntensityMult=1.000000 CandleLightIntensityMult=1.000000 SpotlightIntensityMult=1.00000
- Changes the light intensity of the desired light structures.

BulbLightRadiusMult=1.000000 FireLightRadiusMult=1.000000 CandleLightRadiusMult=1.000000 SpotlightRadiusMult=1.00000
- Changes the light radius of the desired light structures.

BulbEmissiveMult=1.000000
- Changes the emissive(glow) strength of bulb light structures. Includes Spotlights

CandleEnableFlicker=true
- Toggles the flickering of candle light structures. (Won't change fire light flicker)

AllowSpotlightSequences=true
- Toggles the allowance of rotation sequences for Spotlights

ConstructionTableCraftSpeed=1.000000
- Changes the crafting speed of the LightConstructionTable. A value of 2.0 makes the table craft twice as fast.


LightSwitches
LightSwitchActivationCooldown=1.500000
- Sets the activation cooldown for all LightSwitches in seconds.

BasicLightSwitchMaxConnections=8 AdvancedLightSwitchMaxConnections=64
- Changes the max. amount of connected lights.

BasicLightSwitchRange=6000.000000 AdvancedLightSwitchRange=22000.000000
- Changes the max. distance between switches and lights, in order to get/stay connected. 22000Units is close to max. render distance.


Handheld
HandheldIntensityMult=1.00000 HandheldRadiusMult=1.00000
- Changes the intensity and radius of handheld lights.
Intensity Min 0.1|Max 3.0
Radius Min 0.1|Max 2.0

HandheldDurabilityConsumptionMult=1.00000
- Changes the durability consumption of handheld lights.
- A value of 2.0 makes the light wear out twice as fast.
- A value of 0.5 makes the light hold twice as long.
- Min 0.1|Max 100.0


Sensor
AllowLightSensor=True
- Toggles the use of the light sensor on switches. A False value hides all related menu entries.

AllowPersonalLightSensor=False
- Setting this to true, enables the sensor on all lights again. (Like it used to be)

SensorCheckRate=40.000000
- Determines the time at which the light sensor checks for day/night state in secondes. Min value= 20.0


Fuel/Electricity
DisableFuelUsage=True
- Toggles the need for fuel/electricity

UseElectricity=True
- Toggles between metallic lights using electricity/sparkpowder

FuelConsumptionIntervalMult=1.0000
- Changes the overall fuel consumption interval of all lights when using fuel.
- A value of 2.0 makes the lights use half the amount of fuel.
- A value of 0.5 makes the lights use double the amount of fuel.


Misc
SequencerMaxSequenceLength=128
- Max amount of steps for a light sequence. Min.Value=2

AllowColorizeAllStructures=false
- Allows the ColorTool to copy and paste colors of all structures that supports to be colored. Note! When removing the colors of a region with the tool, you'll most likely have to reload the structure on your client somehow to see the changes.
最后由 reinerSCT 编辑于; 2021 年 8 月 12 日 下午 5:18
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reinerSCT  [开发者] 2019 年 3 月 21 日 上午 7:48 
Engram Overrides
Structures
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_CraftingStation_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_FireLights_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_RingOfFire_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_CandleLights_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_WoodenBulbLights_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_ColoredLanterns_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_StringLights_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_GlowBugs_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_MetallicBulbLights_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_Spotlight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_DiscoBall_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_FloodLight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=80,RemoveEngramPreReq=false)

Handheld
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldTorch_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldCampingLamp_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldCandelabra_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldLantern_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldLantern02_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldSearchLight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_SkyLantern_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_LightStick_White_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=63,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldStarLight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldHeartLight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldMoonLight_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_HandheldSkullCandleStick_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=21,RemoveEngramPreReq=false)

Controller
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_RemoteController_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_PositionController_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_SwitchConnector_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_ColorChanger_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_WoodenLightSwitch_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=32,RemoveEngramPreReq=false) OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_MetalLightSwitch_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=50,RemoveEngramPreReq=false)

Skins
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_EmergencyHelmetsClassic_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=63,RemoveEngramPreReq=false)

Misc
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_Steps_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false)
最后由 reinerSCT 编辑于; 2019 年 4 月 17 日 上午 4:37
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